perf: memoize queue sort, dedup stats scan per tick, skip no-op DOM writes
Three more wins on top of the previous pass:
- sortQueueJobs memoizes the result for static sort keys
(filename, host, size) — these don't change during upload, so
every 200ms progress render now reuses the same sorted array
instead of running an O(n log n) Collator compare.
- _computeQueueStats caches within a single tick via queueMicrotask.
updateStatusBar + updateStatsPanel are always called back-to-back
and now share one queue scan instead of running two.
- _updateRowInPlace writes DOM values only when they actually
changed. Idle/queued/done rows (the majority) incur zero DOM
mutations per progress tick.
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@ -32,6 +32,7 @@ export default [
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alert: 'readonly',
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confirm: 'readonly',
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requestAnimationFrame: 'readonly',
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queueMicrotask: 'readonly',
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Intl: 'readonly',
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crypto: 'readonly',
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URLSearchParams: 'readonly',
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@ -874,25 +874,41 @@ function _updateRowInPlace(tr, job) {
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const pct = Math.min(100, Math.round((job.progress || 0) * 100));
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const link = job.result ? (job.result.download_url || job.result.embed_url || '') : '';
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// Update row class
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tr.className = `queue-row ${statusClass}${selectedJobIds.has(job.id) ? ' selected' : ''}`;
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tr.dataset.link = link;
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// Write DOM only when the target value actually changes — a no-op progress
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// tick (same pct, same speed) then performs zero DOM work. Massive saver
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// when most of the visible jobs are idle/queued/done and only a few are
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// actively uploading.
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const newClass = `queue-row ${statusClass}${selectedJobIds.has(job.id) ? ' selected' : ''}`;
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if (tr.className !== newClass) tr.className = newClass;
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if (tr.dataset.link !== link) tr.dataset.link = link;
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const cells = tr.children;
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if (cells.length < 8) return false; // structure mismatch, needs full rebuild
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cells[1].textContent = uploadedSize;
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if (cells[1].textContent !== uploadedSize) cells[1].textContent = uploadedSize;
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// cells[0] (filename) and cells[2] (hoster) don't change during upload
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const badge = cells[3].querySelector('.status-badge');
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if (badge) { badge.className = `status-badge ${statusClass}`; badge.textContent = statusText; }
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cells[4].textContent = elapsed;
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cells[5].textContent = remaining;
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cells[6].textContent = speed;
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if (badge) {
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const badgeClass = `status-badge ${statusClass}`;
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if (badge.className !== badgeClass) badge.className = badgeClass;
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if (badge.textContent !== statusText) badge.textContent = statusText;
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}
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if (cells[4].textContent !== elapsed) cells[4].textContent = elapsed;
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if (cells[5].textContent !== remaining) cells[5].textContent = remaining;
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if (cells[6].textContent !== speed) cells[6].textContent = speed;
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const fill = cells[7].querySelector('.progress-bar-fill');
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if (fill) { fill.style.width = pct + '%'; fill.className = `progress-bar-fill ${statusClass}`; }
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if (fill) {
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const pctStr = pct + '%';
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if (fill.style.width !== pctStr) fill.style.width = pctStr;
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const fillClass = `progress-bar-fill ${statusClass}`;
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if (fill.className !== fillClass) fill.className = fillClass;
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}
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const pctSpan = cells[7].querySelector('.progress-pct');
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if (pctSpan) pctSpan.textContent = job.status === 'preview' ? '' : pct + '%';
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if (pctSpan) {
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const pctText = job.status === 'preview' ? '' : pct + '%';
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if (pctSpan.textContent !== pctText) pctSpan.textContent = pctText;
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}
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return true;
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}
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@ -999,11 +1015,22 @@ function _onQueueScroll() {
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const _collatorDE = new Intl.Collator('de', { sensitivity: 'base', numeric: true });
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const _collatorSimple = new Intl.Collator('de');
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// Queue sort memoization. Keys that don't change during upload (filename, host,
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// size) reuse the cached result across progress-driven re-renders. Dynamic keys
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// (status/speed/progress) are recomputed each call since the sort order itself
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// moves every tick. For a queue of 1000+ jobs sorted by filename, this skips
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// the Collator-based O(n log n) sort on every 200ms progress render.
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let _queueSortCache = { sig: '', result: [] };
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const _STATIC_SORT_KEYS = new Set(['filename', 'host', 'size']);
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function sortQueueJobs(jobs) {
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const { key, direction } = queueSortState;
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const factor = direction === 'asc' ? 1 : -1;
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const canCache = _STATIC_SORT_KEYS.has(key);
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const sig = canCache ? `${key}|${direction}|${jobs.length}` : '';
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if (sig && _queueSortCache.sig === sig) return _queueSortCache.result;
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return jobs.slice().sort((a, b) => {
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const sorted = jobs.slice().sort((a, b) => {
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let cmp = 0;
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if (key === 'filename') cmp = _collatorDE.compare(a.fileName, b.fileName);
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else if (key === 'size') cmp = (a.bytesTotal || 0) - (b.bytesTotal || 0);
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@ -1013,6 +1040,8 @@ function sortQueueJobs(jobs) {
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else if (key === 'progress') cmp = (a.progress || 0) - (b.progress || 0);
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return cmp * factor;
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});
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if (sig) _queueSortCache = { sig, result: sorted };
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return sorted;
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}
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function getStatusOrder(status) {
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@ -1968,7 +1997,14 @@ function applySummaryResults(summary) {
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// Single-pass queue stats computation (shared by status bar + stats panel).
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// Also tracks inProgressBytes so the status bar doesn't need a second scan.
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//
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// Memoized within a single tick: back-to-back calls (updateStatusBar +
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// updateStatsPanel fire together 4×/sec during upload) share one scan. The
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// cache is cleared on microtask so the next tick picks up fresh state.
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let _queueStatsCache = null;
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function _computeQueueStats() {
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if (_queueStatsCache) return _queueStatsCache;
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let remaining = 0, inProgress = 0, done = 0, errors = 0;
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let bytesRemaining = 0, totalSize = 0, remainingSize = 0, inProgressBytes = 0;
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const total = queueJobs.length;
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@ -1999,7 +2035,9 @@ function _computeQueueStats() {
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}
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}
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return { total, remaining, inProgress, done, errors, bytesRemaining, totalSize, remainingSize, inProgressBytes };
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_queueStatsCache = { total, remaining, inProgress, done, errors, bytesRemaining, totalSize, remainingSize, inProgressBytes };
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queueMicrotask(() => { _queueStatsCache = null; });
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return _queueStatsCache;
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}
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function updateStatusBar() {
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