fix: gate native window reveal on renderer load
Keep BrowserWindow hidden until both ready-to-show and did-finish-load are complete, preventing the incomplete header from reaching the screen. Render a static upload-speed baseline beneath the transparent canvas so the zero line exists independently of renderer timers. Add regression coverage for both reveal event orders, load failures, and the script-independent header baseline.
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+4
-1
@@ -55,7 +55,10 @@
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<div class="header-spacer" aria-hidden="true"></div>
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<div class="header-cluster header-utilities">
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<div class="upload-speed-sparkline" id="uploadSpeedSparkline" title="Aktuelle Upload-Geschwindigkeit" aria-label="Aktuelle Upload-Geschwindigkeit">
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<canvas id="uploadSpeedCanvas" width="232" height="44" aria-hidden="true"></canvas>
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<span class="upload-speed-chart" aria-hidden="true">
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<span class="upload-speed-baseline"></span>
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<canvas id="uploadSpeedCanvas" width="232" height="44"></canvas>
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</span>
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<strong id="uploadSpeedValue">0 B/s</strong>
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</div>
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<button class="header-update-button" id="headerUpdateBtn" title="Nach Aktualisierungen suchen" aria-label="Nach Aktualisierungen suchen" data-tooltip="Nach Aktualisierungen suchen">
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+21
-1
@@ -1960,7 +1960,27 @@ select.hs-input { max-width: none; width: auto; min-width: 140px; }
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transition: opacity .16s ease;
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}
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.upload-speed-chart {
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position: relative;
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min-width: 0;
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height: 22px;
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display: block;
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}
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.upload-speed-baseline {
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position: absolute;
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left: 0;
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right: 0;
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bottom: 2px;
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height: 2px;
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border-radius: 999px;
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background: var(--success);
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pointer-events: none;
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}
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.upload-speed-sparkline canvas {
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position: relative;
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z-index: 1;
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width: 100%;
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height: 22px;
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display: block;
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@@ -4053,7 +4073,7 @@ input[type="checkbox"] {
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justify-content: flex-end;
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}
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.upload-speed-sparkline canvas {
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.upload-speed-chart {
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display: none;
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}
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