release: 5.0.3 — VOD hover overlay fuellt jetzt das gesamte Thumbnail-Wrap
Wechsel von explicit width/height auf inset:0 (top/right/bottom/left:0, width/height:auto, aspect-ratio:auto override des CSS-Legacy 16/9). Damit fuellt das Overlay garantiert das gesamte .vod-thumb-wrap — kein leerer Streifen mehr am oberen oder unteren Rand der Hover-Vorschau, egal ob Twitch Storyboard-Cell-Aspect oder Subpixel-Rendering minimal abweicht. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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package-lock.json
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package-lock.json
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@ -1,12 +1,12 @@
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{
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{
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"name": "twitch-vod-manager",
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"name": "twitch-vod-manager",
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"version": "5.0.2",
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"version": "5.0.3",
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"lockfileVersion": 3,
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"lockfileVersion": 3,
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"requires": true,
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"requires": true,
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"packages": {
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"packages": {
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"": {
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"": {
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"name": "twitch-vod-manager",
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"name": "twitch-vod-manager",
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"version": "5.0.2",
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"version": "5.0.3",
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"license": "MIT",
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"license": "MIT",
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"dependencies": {
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"dependencies": {
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"axios": "^1.6.0",
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"axios": "^1.6.0",
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@ -1,6 +1,6 @@
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{
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{
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"name": "twitch-vod-manager",
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"name": "twitch-vod-manager",
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"version": "5.0.2",
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"version": "5.0.3",
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"description": "Twitch VOD Manager - Download Twitch VODs easily",
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"description": "Twitch VOD Manager - Download Twitch VODs easily",
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"main": "dist/main.js",
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"main": "dist/main.js",
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"author": "xRangerDE",
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"author": "xRangerDE",
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@ -125,29 +125,35 @@ async function activateHoverPreview(card: HTMLElement, vodId: string): Promise<v
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const overlay = document.createElement('div');
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const overlay = document.createElement('div');
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overlay.className = 'vod-storyboard-preview';
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overlay.className = 'vod-storyboard-preview';
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// Anchor an .vod-thumb-wrap statt .vod-card: das wrap-Element hat
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// Anchor an .vod-thumb-wrap statt .vod-card. Das wrap-Element hat
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// exakt Thumbnail-Bounds (kein card-border, kein info/actions-Bereich
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// exakt Thumbnail-Bounds (kein card-border, kein info/actions-Bereich
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// darunter). Faellt zurueck auf das card selbst, falls das Markup
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// darunter). Faellt zurueck auf das card selbst falls Markup anders.
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// mal anders ist.
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const anchor = card.querySelector('.vod-thumb-wrap') as HTMLElement | null;
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const anchor = card.querySelector('.vod-thumb-wrap') as HTMLElement | null;
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const host = anchor ?? card;
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const host = anchor ?? card;
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const thumb = card.querySelector('.vod-thumbnail') as HTMLElement | null;
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const hostRect = host.getBoundingClientRect();
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const thumbRect = (thumb ?? host).getBoundingClientRect();
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const width = thumbRect.width;
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const height = thumbRect.height;
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// Skaliere X und Y unabhaengig, damit eine Cell EXAKT die Overlay-Box
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// inset: 0 statt explicit width/height — Overlay fuellt garantiert das
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// gesamte Host-Element. Vermeidet Subpixel-Spalten am oberen oder
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// unteren Rand wenn JS-measured Dimensions minimal von der CSS-aspect-
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// ratio-Reserve abweichen.
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overlay.style.top = '0';
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overlay.style.right = '0';
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overlay.style.bottom = '0';
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overlay.style.left = '0';
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overlay.style.width = 'auto';
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overlay.style.height = 'auto';
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// CSS hat noch aspect-ratio: 16/9 als Legacy-Fallback — wir setzen
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// hier explizit auto, sodass inset:0 die Box-Groesse bestimmt.
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overlay.style.aspectRatio = 'auto';
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// Skaliere X und Y unabhaengig, damit eine Cell die Overlay-Box exakt
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// fuellt — egal ob Twitch-Cell-Aspect (z.B. 320x180) gleich Thumbnail-
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// fuellt — egal ob Twitch-Cell-Aspect (z.B. 320x180) gleich Thumbnail-
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// Aspect (CSS 16/9) ist oder leicht abweicht. Ohne separate Y-Skalierung
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// Aspect (CSS 16/9) ist oder leicht abweicht.
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// gab es bei minimalem Aspect-Diff einen Pixel-Streifen mit Inhalt aus
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const scaleX = hostRect.width / storyboard.cellWidth;
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// row+1 (oder row-1, je nach Vorzeichen) am Rand des Overlays.
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const scaleY = hostRect.height / storyboard.cellHeight;
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const scaleX = width / storyboard.cellWidth;
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const scaleY = height / storyboard.cellHeight;
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overlay.style.backgroundImage = `url("${storyboard.spriteDataUrl.replace(/"/g, '%22')}")`;
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overlay.style.backgroundImage = `url("${storyboard.spriteDataUrl.replace(/"/g, '%22')}")`;
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overlay.style.backgroundSize = `${storyboard.cols * storyboard.cellWidth * scaleX}px ${storyboard.rows * storyboard.cellHeight * scaleY}px`;
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overlay.style.backgroundSize = `${storyboard.cols * storyboard.cellWidth * scaleX}px ${storyboard.rows * storyboard.cellHeight * scaleY}px`;
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overlay.style.backgroundRepeat = 'no-repeat';
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overlay.style.backgroundRepeat = 'no-repeat';
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overlay.style.width = `${width}px`;
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overlay.style.height = `${height}px`;
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// Initial position = first chosen cell.
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// Initial position = first chosen cell.
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const first = cellsToShow[0];
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const first = cellsToShow[0];
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overlay.style.backgroundPosition = `-${first.col * storyboard.cellWidth * scaleX}px -${first.row * storyboard.cellHeight * scaleY}px`;
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overlay.style.backgroundPosition = `-${first.col * storyboard.cellWidth * scaleX}px -${first.row * storyboard.cellHeight * scaleY}px`;
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