Three Phase-6 wins.
1. Cutter & Merge tab labels were the same i18n gap as the trim-VOD
dialog before 4.5.20: Dauer / Aufloesung / FPS / Auswahl / Start: /
Ende: / Schneiden / Zusammenfuegen were hardcoded German in
index.html. Each got an id + setText wiring + DE/EN locale strings
(cutter.infoDuration / .infoResolution / .infoFps / .infoSelection
/ .startLabel / .endLabel; cutter.cut + merge.merge already existed
for dynamic state, now also used as initial text on btnCut /
btnMerge).
2. Per-item retry button on failed queue entries. The existing
"retry failed" queue-action retried ALL failed items at once;
when only one specific item should be retried (e.g. transient
network blip on one URL), the user had to remove every other
failed item first. New ipcMain.handle("retry-queue-item", id)
resets that single item to status: pending and triggers
processQueue if idle. A small ↻ icon now sits next to the
remove (x) button on items in the error state.
3. Status bar queue summary. The footer previously showed only the
connection status + version. With longer queues the user had to
scroll the queue panel to see how many downloads were active
versus pending. New span between the status indicator and the
version reads "{downloading} dl, {pending} queued" (locale-aware,
hidden when queue is empty). Updated on onQueueUpdated and
onDownloadProgress so it stays live.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three small UX wins.
1. Trim-VOD dialog: every inner label was hardcoded German in
index.html (Start:, Ende:, Startzeit (HH:MM:SS):, Dauer:, Start
Part-Nummer..., Leer lassen = Teil 1, Dateinamen-Format:, Zur
Queue hinzufuegen). EN-mode users had a German dialog. Each
element now has an id + setText wiring + DE/EN locale strings.
2. Settings -> Twitch API card now opens with a help line + link
to dev.twitch.tv/console/apps. Uses window.api.openExternal so
the link opens in the user's default browser instead of the
Electron renderer (which has nodeIntegration off / no native
navigation). Fixes the "no idea how to set this up" first-run
friction.
3. Settings -> Live Debug Log gets an "Open log file" button next
to Refresh. Uses a new ipcMain handle (open-debug-log-file ->
shell.showItemInFolder on DEBUG_LOG_FILE) so users no longer
have to navigate manually to ProgramData. As a small defensive
bundle:
- get-debug-log: lines parameter capped at [1, 5000] so a
misbehaving renderer (or future feature) cannot ask main to
slice millions of lines.
- export-runtime-metrics: now uses writeFileAtomicSync (the
fsync+rename helper from cycle 1) instead of plain
writeFileSync so a power loss mid-export cannot leave a
half-written metrics file at the user-chosen path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
After a download completes there was no way to jump to the result
without manually navigating the download folder.
Server-side:
- DownloadResult and QueueItem gain optional outputFiles: string[]
(single entry for VOD/clip, multi for parts/merge-group splits).
Threaded through every downloadVOD / processDownloadMergeGroup
branch into processOneQueueItem which attaches it to the queue
item on success. Persisted via sanitizeQueueItem so the actions
survive a queue file reload.
- New IPC handlers open-file (shell.openPath) and show-in-folder
(shell.showItemInFolder), both with existence + type checks.
- The "downloads finished" Notification gets a click handler that
brings the window to the foreground and opens the download folder.
Renderer-side:
- Expanded queue-item details now render an action row when
status === completed and outputFiles is non-empty.
- "Open file" only shown when there is exactly one file (so multi-
part downloads do not surprise the user by opening just part 1).
"Show in folder" always shown.
- DE / EN locale strings + a graceful toast if the file was moved
or deleted between completion and click.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>