4.6.77 inlined the setPageTitle global-window resolution + fallback
twice — once in each branch of the "vods+streamer vs other tab"
conditional. Reading two near-identical 4-line if/else stanzas back
to back was harder than necessary.
Collapsed the branch to a single ternary that picks the title text
first, then a single setPageTitle resolve + apply block at the end.
Same behavior, one resolution of the optional global.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
document.title was stamped once during app boot with the static
"Twitch VOD Manager vX.Y.Z" string. After that, the H1 page-title
in the header updated as the user navigated tabs and selected
streamers, but the OS-level window title — the string shown in the
taskbar, Alt+Tab switcher, and OS notifications — never changed.
Multitasking suffered: a user with three Electron windows pinned
to taskbar all read identical "Twitch VOD Manager v4.6.x", with
no clue which window had what tab or streamer loaded.
Added a setPageTitle(text) helper in renderer.ts that:
- Updates the H1 #pageTitle textContent (the visible header)
- Updates document.title with `${text} - ${appName} v${version}`
for non-default text, or just `${appName} v${version}` for the
default app-name fallback
- Exposed on window so the renderer-streamers.ts and
renderer-settings.ts modules can reach it without crossing the
module-vs-bundle boundary
Three call sites updated to use the helper:
- showTab → uses for tab-derived titles
- selectStreamer → uses for "xrohat" style streamer titles
- the renderer-settings language-switch refresh path
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two separate places (Settings filename templates + clip-cutter
modal custom template) had their own lint state. Each set the
colour by JS as `lintNode.style.color = "#8bc34a"` (green for OK)
or `"#ff8a80"` (red for unknown placeholder). Same intent, different
implementations, different shades than the rest of the app
(--success #00c853 + --error #ff4444).
Extracted to a shared .template-lint class with .ok / .warn modifiers
driven by the canonical CSS vars. The renderers now swap classNames
instead of inline colours.
Also picked up the stale `color: #888` on filenameTemplateHint and
replaced with the existing .form-note utility class (which uses
var(--text-secondary)).
The old .clip-template-lint rule stays as a no-op alias for safety,
but its hard-coded #8bc34a is removed — colour now comes from
.template-lint.ok / .warn. Three hard-coded hex literals retired,
two state branches consolidated, semantics now track the global
palette.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
renderStorageStats was building the storage-stats table in
Einstellungen by setting ~10 style props per element with
.style.padding / .style.color / .style.borderBottom / etc. Verbose
in TypeScript and harder to retheme than CSS-class-based markup.
Extracted to .storage-stats-table family in styles.css:
- Header cells become uppercase 10px tracking-wide labels (matches
the look of the .vod-bulk-count "X selected" label and the
archive search type-pill chips)
- Body rows pick up a hover-background tint for scannability
- Numbers use font-variant-numeric: tabular-nums so file counts
and byte sizes don't jitter as values change between scans
- Last row drops the bottom border so the table doesn't end on
a dangling line
Open-folder button was using .btn-secondary with inline font-size
+ padding overrides — swapped to the .btn-pill class, which is
already the small/compact action button used in vod-bulk-bar and
the archive search results. Visual consistency across the app.
The "Other folders" subheading (.storage-stats-section) gets the
same uppercase-tracking look as the table headers — small
consistency win that ties the section together visually.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Closes the loop on 4.6.13 auto-resume. A streamlink restart between
two parts produces N separate .mp4 files for what is logically a
single recording, which is fine for reliability but inconvenient
for watching back. Opt-in flag flips that into a single stitched
file post-recording.
concatVideoFiles(inputs, output) writes a temp concat list and runs
ffmpeg with the concat demuxer in copy mode — no re-encode, the
parts get container-stitched in seconds even for multi-hour
recordings. The merged output is named "{base}_merged.mp4" so it
sits next to the parts without colliding.
Two independent toggles:
- auto_merge_resumed_parts (off by default) — runs the merge.
- delete_parts_after_merge (off by default) — drops the originals
ONLY if the merge produced a non-zero output file. Default-off
means even if ffmpeg silently produced garbage, the parts stay
around as the source of truth.
If concat fails for any reason (corrupt segment header, codec
mismatch from a stream that changed quality mid-recording, missing
ffmpeg) the failure is non-fatal: we delete the half-written
merged file and keep the parts. The user always has the original
recordings.
Settings card adds the two checkboxes nested under the existing
auto-resume toggle so the relationship is visually obvious.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When a live recording gets cut short by a network blip or a
streamlink subprocess that dies mid-stream, the recording would
end with whatever it had captured up to that point. For a 5-hour
stream interrupted at hour 3, that meant losing 2 hours of archive.
downloadLiveStream now wraps the streamlink call in a resume loop.
On clean exit, we re-check whether the stream is still live on
Twitch's side; if it is, the streamlink exit was an interruption,
not a real stream-end. The recording continues into a new file
("..._part2.mp4", "..._part3.mp4", ...) and both parts get attached
to item.outputFiles so the user sees them as one logical recording.
Guard rails to keep the loop from misbehaving:
- Stream-still-live check before each resume. If the streamer
actually ended their broadcast, we finalize. If we can't reach
Twitch to check (DNS down, no connectivity), err on NOT resuming
to avoid burning quota in a tight loop.
- Skip resume on suspiciously short parts (<30s). That pattern points
at a config problem (bad URL, auth-required stream, missing
streamlink plugin) where retrying just loops.
- Cap at 5 resume attempts per recording. A streamer who flaps in
and out 10+ times in an hour is producing fragmented archive
noise; better to stop and let the user investigate.
- Skip resume on zero-byte parts. Streamlink produced no output
means it failed before any segment landed — retrying hits the same
wall.
- Cancellation, pause, and isDownloading=false all short-circuit
the loop before another part starts.
Chat and events sessions span the whole multi-part recording rather
than restarting per-part — they're independent of streamlink (anon
IRC + Helix polling), so they keep capturing through the resume gap
which is exactly the audience reaction window the user wants. A new
"recording_resume" event type lands in .events.jsonl so the events
viewer shows where each gap happened.
The progress meta line was rewritten to accumulate bytes across
parts. Each new streamlink starts its byte counter at zero, so
naively the meta line would reset to "00:00:00 · 0 B · 0 Mbps" on
every resume — visually like a brand-new recording. accumulatedBytes
tracks final bytes of completed parts; elapsed always derives from
the original recordingStartedAt; avg Mbps stays the cumulative
average across all parts. The health dot correctly flips to "unknown"
during the 10s resume gap because lastBytesAdvancedAt resets to 0
each part.
Settings toggle (default on). When off, behavior is identical to
4.6.12 — single part, no resume.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pairs with 4.6.10 (auto-VOD) and 4.6.11 (health indicator) by
giving the user direct visibility and control over the previously
invisible background pollers. Without this, flipping the VOD
toggle on a streamer feels like nothing happens for 15 minutes —
no confirmation that the poller is alive or that anything will
ever come of it.
Both run* functions now return the count they handled. Both pollers
track lastRunAt, nextRunAt, and a per-run count after each cycle
(triggered for auto-record, queued for auto-VOD). Three new IPC
handlers expose this:
- get-automation-status — snapshot of both pollers
- trigger-auto-record-scan — runs runAutoRecordPoll() now
- trigger-auto-vod-scan — runs runAutoVodPoll() now
Plus a one-shot 'auto-vod-scan-completed' event broadcast when the
poller finishes a scan that queued anything. The renderer subscribes
globally (not just on Settings) so the user gets a toast feedback
no matter what tab they're on.
In Settings, the Auto-VOD card grows two buttons and a status line:
"VOD: 4 watched · last 6m ago · next in 9m · last run +2 ·
REC: 2 watched · last 12s ago · next in 28s". Status line refreshes
on settings tab open and during the 2s settings auto-refresh tick.
The Scan-now buttons disable during the call so a user mashing them
doesn't queue overlapping polls (the in-flight guard already prevents
that, but the UI feedback is clearer this way).
Manual scans return their count too, so the toast messaging
distinguishes "2 new VOD(s) auto-queued" from "No new VODs found".
Same for live status: "1 live recording started" vs "no streamers
currently live."
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds the second half of the live-archive flow. AUTO catches a stream
as it happens; VOD catches the recently published archive. Both
together close the gap a Twitch viewer-side archivist cares about.
Streamer list grows a third per-streamer toggle (blue "VOD") next
to AUTO and REC. When enabled, the main-process auto-VOD poller
periodically scans that streamer's VOD list and queues anything
that is (a) within the rolling age window, (b) not already in
downloaded_vod_ids, and (c) not already in the active queue. The
age window keeps freshly-enabled streamers from suddenly dumping
their entire historical backlog into the queue — when a user flips
VOD on, only VODs published in the last N hours (default 24, capped
at 720) get auto-pulled.
Polling cadence is in minutes, not seconds — VOD-listing scans are
heavier than live-status checks and new VODs only appear after a
stream ends, so minute-level lag is fine. Default 15 min, clamped
[5, 360]. Independent timer from the auto-record poller because
their cadences shouldn't be coupled.
UI:
- Streamer item: blue "VOD" pill next to AUTO/REC, identical interaction.
- Settings card "Auto-VOD download": poll interval + max age fields.
- Discord card: optional "Notify when a VOD gets auto-queued" checkbox.
Wires through save-config so toggling triggers restartAutoVodPoller
without a full app restart, and through shutdownCleanup so the
timer is killed on quit.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Sibling .events.jsonl alongside each live recording. Default-on
because the cost is one Helix/GQL hit per minute per active
recording — trivial — and the value is real: when seeking inside
a 6h archived stream, "at minute 142 he switched from Just Chatting
to Counter-Strike" is exactly the kind of thing you want answered.
Server:
- new LiveEventTracker (one per active live recording, keyed by
queue item id). Holds an open file descriptor for the .events.jsonl
output, last-seen title + game, recording start timestamp.
- start writes a recording_start line with the initial Helix
metadata snapshot. Stop writes a recording_end line with
duration + success flag + error message if any.
- Background pollLiveEventsForChanges fires every 60s while at
least one tracker is active (timer auto-stops when the last
recording ends so an idle app pays nothing). Per tracker, hits
getLiveStreamInfo, compares against the cached title/game, emits
title_change / game_change lines on diff. Game changes also
trigger a Discord webhook ping when the user has the live-start
notification enabled — game flips matter more than title micro-
edits, so we only ping for game.
- JSON Lines format like the chat capture file — a kill mid-stream
preserves prior data, no need to rewrite.
Wire-up:
- downloadLiveStream starts the tracker after the chat session is
spun up but before streamlink launches, so the recording_start
line lands first. Stops it after streamlink exits with the
result.success flag carried into recording_end. The .events.jsonl
path is added to outputFiles when it exists so the renderer's
Open file / Show in folder UI lists it alongside the video and
chat file.
Renderer / settings:
- new log_stream_events: boolean (default true — it's cheap).
Settings -> Download card gets a toggle with hint explaining the
Helix-call-per-minute trade-off.
- AppConfig type, autosave fingerprint, syncSettingsForm,
applyLanguageToStaticUI, locale strings DE + EN.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Closes the Storage-Management loop. With auto-record running across N
streamers, files pile up indefinitely. Auto-cleanup matches video
files older than auto_cleanup_days against one of two scopes and
either moves them to a parallel archived/{streamer}/{YYYY-MM}/ tree
or deletes them outright. Sidecar .chat.json/.chat.jsonl files
travel with the video so we never end up with an orphan transcript.
Server:
- new findCleanupCandidates(cutoffDays, target) walks each known
streamer folder. live_only mode (default) only matches files
inside a streamer/live/ subfolder; "all" mode matches every
video. Files matched by mtime against the cutoff. Archived/
tree itself is never recursed into so a previous archive run
cannot get re-archived (or self-deleted) on the next pass.
- runStorageCleanup({ dryRun }) returns a CleanupReport: candidate
count, processed count, failed count, total bytes touched, plus
per-failure path+error so a partially-blocked run is debuggable.
Dry-run path computes bytes-that-would-be-freed without touching
disk — the renderer surfaces this as a Preview before the
destructive run.
- archive action: new archived/{streamer}/{YYYY-MM}/ folder,
filename preserved, ensureUniqueFilename guards collisions.
delete action: fs.unlinkSync the video and every sidecar.
- Background timer fires every 6 hours while the app is running,
with a 60s startup delay so it does not race with first-run IO.
Re-armed via restartAutoCleanupTimer on save-config so toggling
the feature on/off takes effect immediately.
Renderer:
- Storage settings card extended with the Auto-Cleanup section:
enable toggle, days threshold, scope (live_only/all), action
(archive/delete), Preview + Run-now buttons. Preview is
destructive-action insurance — user can see "would touch N
files" before pressing Run.
- After a destructive run, the panel auto-refreshes the storage
stats list so the freed bytes are reflected immediately.
- DE + EN locale strings for every label, button, and report
message; locale switch live-updates everything.
Settings autosave: enable/days/target/action all included in the
fingerprint so each change persists. autoCleanupDays goes through
the debounced text-input path; the rest are immediate-save
toggles/selects.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
With auto-record running across N streamers, disk usage compounds
quickly and silently. New Settings -> Storage card walks the
download folder once per Refresh click and shows per-streamer
totals so the user can decide which folders to thin out.
Server:
- new computeStorageStats() — readdirSync the download_path top
level, classify each subfolder as a known streamer (matches
config.streamers case-insensitive), the special "Clips" bucket,
or extra (unknown user-created folder, surfaced separately so
it does not get conflated with archive bytes). Recursive
walkFolderForStats counts files + total bytes + live-only bytes
(subfolder named "live" — populated by the live-recording
feature) + chat bytes (anything matching .chat.json or
.chat.jsonl). Skips per-entry on permission errors so a single
blocked folder can not abort the whole scan.
- Sort order: largest first, both for streamers and extras.
- IPC get-storage-stats returns the structured result.
Renderer:
- Settings card with a Refresh button + summary line ("X files,
Y bytes, free disk Z") + two tables (known-streamers, then
extras) with columns for file count, total bytes, live bytes,
chat bytes, and a per-row Open button that drops the user
straight into Explorer at that folder.
- Tables built via createElement (no innerHTML) so a streamer
named with HTML special chars cannot escape the cell.
- DE + EN labels for everything; column headers and the Open
button locale-switch on the fly.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
For users who run the app on a dedicated archive box and aren't
watching the queue panel directly. Three optional event types post
to a Discord webhook:
- Live recording started: red embed with streamer + URL + output
filename. Fires inside downloadLiveStream after chat-capture
init, before streamlink launches, so a hung streamlink doesn't
silently delay the alert.
- Live recording ended: green (ok) or purple (failed) embed with
duration, file size, captured-chat-message count, output filename.
Fires after streamlink exits — picks up cancellation, integrity
failure, and clean stream-ended exits the same way.
- VOD download complete: green embed with file count + total bytes.
Skipped for live items (those have their own end-of-recording
embed; double-firing would be noisy).
Server:
- New isAcceptableDiscordWebhook(url) regex sanity-check —
refuses URLs that aren't discord.com/api/webhooks/* so a
pasted-by-mistake other URL doesn't leak data anywhere.
- sendDiscordWebhook(payload) is fire-and-forget: 8s timeout,
errors logged via appendDebugLog but never surface to the user.
Should NOT block the recording flow.
- DiscordEmbedColor enum maps live/success/info to known palette
values (red / green / Twitch purple).
- Embed body slices fields to Discord's documented length limits
(title 256, description 4096, field name 256, field value 1024,
max 25 fields per embed) so a runaway long stream title can't
produce a rejected webhook.
Renderer / settings:
- New Settings card "Discord-Webhook" between Backup and Updates.
URL input + 3 toggles (live-start / live-end / vod-complete).
All three default off, URL empty — totally inert until the user
configures it.
- AppConfig type, autosave fingerprint, syncSettingsForm,
applyLanguageToStaticUI, debounced-save IDs all updated. Webhook
URL is debounced like other text inputs so each keystroke
doesn't trigger a save.
- DE + EN locales for every label.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Companion to 4.6.2 (VOD chat replay): when capturing a live stream,
also open an anonymous IRC connection to Twitch chat and append every
message to a sibling .chat.jsonl file. Closes the symmetry — VOD
downloads get .chat.json, live recordings get .chat.jsonl. Both
formats are deliberate: VOD pulls finite, JSON-array friendly; live
streams are open-ended, JSON Lines friendly so a kill mid-stream
preserves prior data.
Server:
- new LiveChatSession + startLiveChatCapture / stopLiveChatCapture.
Opens a TLS connection to irc.chat.twitch.tv:6697, anonymous
Twitch auth (NICK justinfan{rand}, no PASS), JOINs the channel,
enables CAP twitch.tv/tags + commands so we get badges, color,
display-name, etc.
- IRC line parser: minimal — split tags / prefix / command / params,
handle PRIVMSG (chat), USERNOTICE (subs/raids), CLEARCHAT,
CLEARMSG. Each parsed message is one JSON object on its own line:
{ t, type, u, login, color, msg, badges, bits, msgId, systemMsg }.
Per-line write keeps memory flat — a 12-hour stream's chat could
be hundreds of MB; we never hold more than one batch in RAM.
- File handle is opened up-front (so a write failure surfaces early),
always closed on the close event.
- PING/PONG handling so Twitch doesn't ratelimit the connection out.
- Header line written at session start so an empty-chat capture
still produces a valid file with metadata.
Wire-up:
- downloadLiveStream starts the session BEFORE streamlink (so the
first JOIN messages aren't lost) and stops it AFTER streamlink
exits (so trailing reactions still get logged). Failures inside
the chat session do NOT mark the recording as failed — the video
is still fine. The chat file path is added to outputFiles when it
exists so the existing Open file / Show in folder UI lists both.
Renderer / settings:
- new capture_live_chat: boolean (default off). Settings -> Download
card gets the toggle with hint.
- AppConfig type, autosave fingerprint, syncSettingsForm, locale
strings (DE + EN).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Twitch retains chat replay on the same VOD-lifetime clock — when the
VOD vanishes after 7-60 days, the chat goes with it. Anyone archiving
the video usually wants the chat too. Added an opt-in setting that
saves a paginated GQL pull of the chat as a JSON file next to the
.mp4 download.
Server:
- new fetchVodChatReplay(videoId, onProgress, cancelCheck) — uses
the existing fetchPublicTwitchGql helper (so the retry-on-transient
logic from cycle 4 applies here too) with the standard
video.comments(contentOffsetSeconds, cursor) query, paginated via
edge cursors. Each message is normalised to a small flat shape:
id, offset (seconds-into-VOD), createdAt, user (display name),
login, color, text (assembled from fragments). Hard-capped at 500
pages (~50k messages) so a single runaway stream can't fill memory;
hitting the cap sets truncated:true in the result. Honours a
cancelCheck() callback so removing the queue item also cancels the
in-flight chat fetch.
- new chatReplayPathFor() helper produces sibling .chat.json path.
- processOneQueueItem fires the chat fetch after a successful, non-
live, non-merge VOD download whose URL parses to a VOD id.
Progress shows up in the queue item via existing download-progress
IPC: "Fetching chat replay..." then "Chat messages fetched: N".
Output file is added to item.outputFiles so the existing
Open file / Show in folder UI lists the chat right next to the
video. A failed chat fetch is logged but does NOT mark the queue
item as failed — the video itself is fine, the chat is a bonus.
- Atomic write via writeFileAtomicSync so a crash mid-fetch can't
leave a half-written .chat.json next to the video.
Renderer:
- new download_chat_replay: boolean in Config (default false because
long streams can take a few minutes of chat-page pulls and we
don't want to surprise users on upgrade). Settings -> Download
card gets the toggle with hint tooltip explaining the trade-off.
- AppConfig type, settings autosave fingerprint, syncSettingsForm,
applyLanguageToStaticUI all updated.
- DE + EN labels and the two new backend status strings
(statusFetchingChatReplay, statusChatMessagesFetched).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three Phase-11 wins.
1. Streamlink stream quality is now configurable. config.streamlink_quality
defaults to "best" (preserves prior behaviour) but can be set to source,
1080p60, 720p60, 720p, 480p, or audio_only via a new dropdown in
Settings -> Download. The chosen quality is passed as STREAMS to
streamlink with ",best" appended as a fallback so an old VOD lacking
the chosen rendition still completes. Used by both the queue
downloadVODPart and the standalone download-clip IPC. The whitelist is
enforced via normalizeStreamlinkQuality so an arbitrary string in the
config file falls back to "best".
2. Per-item completion notifications. Default off because long queues
would spam the OS notifications panel. When enabled (Settings ->
Queue zwischen App-Starts checkbox area), every successful download
pops a "{title}" notification whose click brings the window forward
AND opens shell.showItemInFolder on the produced file (or the
download folder if the file is gone). The end-of-queue summary
notification still fires regardless.
3. Download-path writability check on selectFolder. The renderer now
asks the new check-folder-writable IPC after the user picks a
folder; if isDownloadPathWritable returns false, a warning toast
surfaces immediately instead of the next download failing with a
cryptic "datei zu klein" / "ENOENT" error. Save proceeds anyway —
the user might be picking a USB-stick path that is offline at the
moment.
Plus DE + EN locale strings for every label/option/hint, all wired
through applyLanguageToStaticUI for live language switch.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three companion features around the 4.5.22 already-downloaded badge.
1. "Hide downloaded" toggle in the VOD filter row. Persisted to
localStorage so power users who keep it on across sessions don't
re-flip it on every launch. Filter applies before the title-search
filter so the match counter stays consistent.
2. "Reset downloaded list" button in a new Backup & Maintenance
settings card. Confirm-dialog before clearing, IPC returns the
removed count for a "cleared N entries" toast. Renderer refreshes
its config copy + re-renders the VOD grid so badges disappear
immediately. No files are touched.
3. Config export / import via dialog.show*Dialog. Export strips
client_secret (should never travel as plain text via cloud sync),
tags the file with __exportVersion + __exportedAt. Import runs
the JSON through normalizeConfigTemplates so out-of-range fields
fall back to defaults; if the imported file lacks client_secret,
the existing value is preserved. After import the renderer reloads
config + relocalizes if language changed + re-renders streamers /
settings form / VOD grid.
DE + EN locale strings for every label, button, toast, and confirm
dialog. New backupCardTitle / backupCardIntro section header in
Settings.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two real UX wins.
1. Auto-resume queue on startup. New checkbox in Settings -> Download
("Queue beim Start automatisch fortsetzen"). When enabled and the
persisted queue has pending items, processQueue() fires ~5 seconds
after did-finish-load — long enough for the user to see the queue
and pause if they did not actually want this. Default off so the
existing behaviour (explicit Start click) is preserved on upgrade.
The Settings auto-save fingerprint includes the new flag and
syncSettingsFormFromConfig restores it. Tooltip explains the
timing on hover.
2. Already-downloaded indicator on VOD cards. Config gains
downloaded_vod_ids: string[] (bounded to 4096 latest entries).
Every successful queue-item download appends its parsed VOD ID
(or every component ID for merge groups). On the VOD grid each
card whose vod.id is in the set gets a small green checkmark
badge in the top-right plus a slightly dimmed thumbnail, with a
localized "Already downloaded" / "Bereits heruntergeladen"
tooltip. The lookup builds a Set once per render so it stays
O(1) per card. The renderer refreshes its local config copy on
every "newly completed" queue update so the badge appears live
without waiting for a settings save.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three small UX wins.
1. Trim-VOD dialog: every inner label was hardcoded German in
index.html (Start:, Ende:, Startzeit (HH:MM:SS):, Dauer:, Start
Part-Nummer..., Leer lassen = Teil 1, Dateinamen-Format:, Zur
Queue hinzufuegen). EN-mode users had a German dialog. Each
element now has an id + setText wiring + DE/EN locale strings.
2. Settings -> Twitch API card now opens with a help line + link
to dev.twitch.tv/console/apps. Uses window.api.openExternal so
the link opens in the user's default browser instead of the
Electron renderer (which has nodeIntegration off / no native
navigation). Fixes the "no idea how to set this up" first-run
friction.
3. Settings -> Live Debug Log gets an "Open log file" button next
to Refresh. Uses a new ipcMain handle (open-debug-log-file ->
shell.showItemInFolder on DEBUG_LOG_FILE) so users no longer
have to navigate manually to ProgramData. As a small defensive
bundle:
- get-debug-log: lines parameter capped at [1, 5000] so a
misbehaving renderer (or future feature) cannot ask main to
slice millions of lines.
- export-runtime-metrics: now uses writeFileAtomicSync (the
fsync+rename helper from cycle 1) instead of plain
writeFileSync so a power loss mid-export cannot leave a
half-written metrics file at the user-chosen path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Follow-up to 4.5.13. The dialog title was renamed but the VOD-card
button that opens it still read "Clip", which kept the same
overloaded-with-Twitch-Clips ambiguity it was meant to fix.
- DE: "Zuschneiden", EN: "Trim" (kept short for the small card button;
the dialog itself still reads "Trim VOD" / "VOD zuschneiden")
- buildVodCardHtml now uses UI_TEXT.vods.trimButton instead of a
hardcoded "Clip"
- changeLanguage now also calls renderVodGridFromCurrentState +
refreshVodSortSelectLabels so the button label and sort-select
options update live on language switch (the existing addQueue label
was suffering the same staleness)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add parallel_downloads config option (1 or 2) with Settings UI dropdown.
Refactor processQueue to run concurrent download slots using Promise.race,
extracting per-item logic into processOneQueueItem. Add per-item process
tracking via activeDownloads Map and cancelledItemIds Set so cancel/pause
correctly terminates all active downloads.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>