using System.Net.Http; using System.Text.Json; const string WebhookUrl = "discord_webhook_url", BaseHotel = "habbo.com"; async Task logdiscord(string username, string message) { using(var http = new HttpClient()) { string avatarUrl = $"https://www.{BaseHotel}/habbo-imaging/avatarimage?img_format=png&user={username}&direction=2&head_direction=2&size=l"; var payload = new {username = username,avatar_url = avatarUrl,content = message}; await http.PostAsync(WebhookUrl,new StringContent(JsonSerializer.Serialize(payload),Encoding.UTF8, "application/json"));}} OnChat(async e => { if (e.ChatType == ChatType.Talk) {await logdiscord(e.Entity.Name, e.Message);}}); OnChat(async e => { if (e.ChatType == ChatType.Shout) {await logdiscord(e.Entity.Name, $"**{e.Message}**");}}); OnEntityAction(async e => { if (e.Action == Actions.Idle) {await logdiscord(e.Entity.Name, "`Is now Afk`");}}); OnEntityUpdated(async e => { if (e.Entity.CurrentUpdate.SittingOnFloor) {await logdiscord(e.Entity.Name, $"Is now sitting at location {e.Entity.Location.XY}");}}); OnEntityRemoved(e => logdiscord(e.Entity.Name, "`Left the Room`")); OnEntityAdded(e => logdiscord(e.Entity.Name, "`Joined the Room`")); OnEntityDance(e => logdiscord(e.Entity.Name, "`Is Dancing`")); Wait();