xabbo-scripts/Scripts/AvoidCollision2.csx
Administrator 7a548130a3 Move all scripts into Scripts/ subfolder
Keeps the repo root clean - only README.md visible on landing page.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 09:49:37 +01:00

471 lines
18 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Globalization;
using System.Threading;
using System.Text.RegularExpressions;
public struct ExcludedArea
{
public Point TopLeft { get; }
public Point BottomRight { get; }
public ExcludedArea(Point p1, Point p2)
{
TopLeft = new Point(Math.Min(p1.X, p2.X), Math.Min(p1.Y, p2.Y));
BottomRight = new Point(Math.Max(p1.X, p2.X), Math.Max(p1.Y, p2.Y));
}
public bool Contains(Point p) => p.X >= TopLeft.X && p.X <= BottomRight.X && p.Y >= TopLeft.Y && p.Y <= BottomRight.Y;
public override string ToString() => $"[({TopLeft.X},{TopLeft.Y}) to ({BottomRight.X},{BottomRight.Y})]";
}
List<Point> excludedSpecificXYPositions = new List<Point>
{
// new Point(3, 5),
};
List<ExcludedArea> excludedAreas = new List<ExcludedArea>
{
// new ExcludedArea(new Point(4, 1), new Point(6, 3)),
};
public struct Point : IEquatable<Point>
{
public int X { get; }
public int Y { get; }
public Point(int x, int y) { X = x; Y = y; }
public static implicit operator Point((int x, int y) tuple) => new Point(tuple.x, tuple.y);
public bool Equals(Point other) => X == other.X && Y == other.Y;
public override bool Equals(object obj) => obj is Point other && Equals(other);
public override int GetHashCode() => HashCode.Combine(X, Y);
public static bool operator ==(Point left, Point right) => left.Equals(right);
public static bool operator !=(Point left, Point right) => !(left == right);
public override string ToString() => $"({X},{Y})";
}
public class Tile
{
public int X { get; set; }
public int Y { get; set; }
public double Z { get; set; }
public Point XY => new Point(X, Y);
public Tile(int x, int y, double z = 0.0) { X = x; Y = y; Z = z; }
public Tile(Point p, double z = 0.0) : this(p.X, p.Y, z) { }
}
public class TrackedFurni
{
public long Id { get; set; }
public string Name { get; set; }
public Tile Location { get; set; }
}
public class WiredMovement
{
public int FromX { get; set; }
public int FromY { get; set; }
public int ToX { get; set; }
public int ToY { get; set; }
public string FromHeight { get; set; }
public string ToHeight { get; set; }
public int Id { get; set; }
}
public class MoveCandidate
{
public Point Point { get; set; }
public double MinSafety { get; set; }
public double ThreatPressure { get; set; }
public double ProgressScore { get; set; }
public double CoherenceScore { get; set; }
}
Log("started");
List<long> dangerousFurniIdsToAvoid = new List<long> { 877618098, 31212, 324234234 };
List<string> dangerousFurniNamesToAvoid = new List<string> { "Color Tile", "Rare Black Elephant Statue","Esfera Flutuante" };
HashSet<Point> walkableTiles = null;
int roomWidth = 0;
int roomLength = 0;
bool floorPlanParsedSuccessfully = false;
DateTime lastFloorPlanParseAttempt = DateTime.MinValue;
Dictionary<long, Dictionary<long, TrackedFurni>> AllTrackedFurnisGlobal = new Dictionary<long, Dictionary<long, TrackedFurni>>();
Tile _myAvatarActualTargetTile = null;
DateTime _lastMoveCommandSentTime = DateTime.MinValue;
Point _lastMoveCommandSentToXY = default(Point);
Point _lastMoveDirection = default(Point);
TimeSpan _clientSideAnticipationWindow = TimeSpan.FromMilliseconds(250);
Point _lastKnownActualPosition = default(Point);
Point CurrentAnticipatedBotPosition
{
get
{
if (Self == null) return default(Point);
if (_myAvatarActualTargetTile != null) return _myAvatarActualTargetTile.XY;
if (!_lastMoveCommandSentToXY.Equals(default(Point)) && (DateTime.UtcNow - _lastMoveCommandSentTime) < _clientSideAnticipationWindow)
return _lastMoveCommandSentToXY;
if (Self.Location != null) return new Point(Self.Location.X, Self.Location.Y);
return default(Point);
}
}
void ExecuteMove(int x, int y)
{
Point currentPos = CurrentAnticipatedBotPosition;
if(!currentPos.Equals(default(Point)))
{
_lastMoveDirection = new Point(x - currentPos.X, y - currentPos.Y);
}
Move(x,y);
_lastMoveCommandSentToXY = new Point(x,y);
_lastMoveCommandSentTime = DateTime.UtcNow;
_myAvatarActualTargetTile = null;
}
void TryParseFloorPlan()
{
if ((DateTime.UtcNow - lastFloorPlanParseAttempt).TotalSeconds < 10 && floorPlanParsedSuccessfully) return;
lastFloorPlanParseAttempt = DateTime.UtcNow;
bool currentParseSuccess = false;
dynamic currentFloorPlan = null;
int tempRoomWidth = 0;
int tempRoomLength = 0;
HashSet<Point> tempWalkableTiles = null;
try { currentFloorPlan = FloorPlan; }
catch (Exception ex) { Log($"Error accessing FloorPlan: {ex.Message}"); floorPlanParsedSuccessfully = false; return; }
if (currentFloorPlan == null) { Log("FloorPlan is null."); floorPlanParsedSuccessfully = false; return; }
try
{
tempRoomWidth = currentFloorPlan.Width;
tempRoomLength = currentFloorPlan.Length;
if (tempRoomWidth <= 0 || tempRoomLength <= 0) { Log($"Invalid dimensions: W={tempRoomWidth}, L={tempRoomLength}"); floorPlanParsedSuccessfully = false; return; }
tempWalkableTiles = new HashSet<Point>();
IReadOnlyList<int> tilesData = null; string heightmapString = null;
object tilesProperty = null; try { tilesProperty = currentFloorPlan.Tiles; } catch { }
object heightmapProperty = null; try { heightmapProperty = currentFloorPlan.Heightmap; } catch { }
if (tilesProperty is IReadOnlyList<int> intTiles) tilesData = intTiles;
else if (heightmapProperty is string hmString) {
heightmapString = hmString.Replace("\r", "").Replace("\n", "");
if (heightmapString.Length != tempRoomWidth * tempRoomLength) { Log("Heightmap length mismatch."); floorPlanParsedSuccessfully = false; return; }
} else { Log("No recognizable Tiles/Heightmap."); floorPlanParsedSuccessfully = false; return; }
for (int y = 0; y < tempRoomLength; y++) {
for (int x = 0; x < tempRoomWidth; x++) {
bool isTileWalkable = false;
if (tilesData != null) {
int tileIndex = y * tempRoomWidth + x;
if (tileIndex < tilesData.Count) isTileWalkable = tilesData[tileIndex] >= 0 && tilesData[tileIndex] < 250;
} else if (heightmapString != null) {
isTileWalkable = heightmapString[y * tempRoomWidth + x] != 'x';
}
if(isTileWalkable)
{
tempWalkableTiles.Add(new Point(x,y));
}
}
}
if (tempWalkableTiles != null && tempWalkableTiles.Any())
{
int specificExclusionsCount = 0;
foreach (var excludedPos in excludedSpecificXYPositions)
{
if (tempWalkableTiles.Remove(excludedPos)) specificExclusionsCount++;
}
if (specificExclusionsCount > 0) Log($"Excluded {specificExclusionsCount} specific tiles based on 'excludedSpecificXYPositions'.");
int areaExclusionsCount = 0;
foreach (var area in excludedAreas)
{
for (int ex = area.TopLeft.X; ex <= area.BottomRight.X; ex++)
{
for (int ey = area.TopLeft.Y; ey <= area.BottomRight.Y; ey++)
{
Point pointInArea = new Point(ex, ey);
if (tempWalkableTiles.Remove(pointInArea)) areaExclusionsCount++;
}
}
}
if (areaExclusionsCount > 0) Log($"Excluded {areaExclusionsCount} tiles based on 'excludedAreas'.");
}
currentParseSuccess = true;
}
catch (Exception ex) { Log($"Error parsing FloorPlan: {ex.Message}"); currentParseSuccess = false; }
if(currentParseSuccess) {
walkableTiles = tempWalkableTiles;
roomWidth = tempRoomWidth; roomLength = tempRoomLength;
floorPlanParsedSuccessfully = true; Log($"FloorPlan parsed: {walkableTiles.Count} walkable tiles (after exclusions) in a {roomWidth}x{roomLength} area.");
} else {
walkableTiles = null; floorPlanParsedSuccessfully = false;
}
}
void OnBotEnteredNewRoom()
{
Log("Entered new room. Wiping memory.");
_myAvatarActualTargetTile = null;
_lastMoveCommandSentToXY = default(Point);
_lastMoveDirection = default(Point);
_lastKnownActualPosition = default(Point);
long currentRoomId = RoomId;
if (!AllTrackedFurnisGlobal.ContainsKey(currentRoomId)) AllTrackedFurnisGlobal[currentRoomId] = new Dictionary<long, TrackedFurni>();
AllTrackedFurnisGlobal[currentRoomId].Clear();
if (FloorItems != null) {
foreach (var item in FloorItems) {
if (item == null || item.Location == null) continue;
try {
if (!AllTrackedFurnisGlobal[currentRoomId].ContainsKey(item.Id)) {
AllTrackedFurnisGlobal[currentRoomId].Add(item.Id, new TrackedFurni {
Id = item.Id, Name = item.GetName(), Location = new Tile(item.Location.X, item.Location.Y, item.Location.Z)
});
}
} catch {}
}
}
TryParseFloorPlan();
}
void InterceptWiredMovements(dynamic e)
{
long currentRoomId = RoomId;
if (!AllTrackedFurnisGlobal.ContainsKey(currentRoomId)) AllTrackedFurnisGlobal[currentRoomId] = new Dictionary<long, TrackedFurni>();
var packet = e.Packet;
int count = packet.ReadInt();
for (int i = 0; i < count; i++) {
packet.ReadInt();
var movement = new WiredMovement { FromX = packet.ReadInt(), FromY = packet.ReadInt(), ToX = packet.ReadInt(), ToY = packet.ReadInt(), FromHeight = packet.ReadString(), ToHeight = packet.ReadString(), Id = packet.ReadInt() };
packet.ReadInt(); packet.ReadInt();
long furniLongId = movement.Id;
if (double.TryParse(movement.ToHeight, NumberStyles.Any, CultureInfo.InvariantCulture, out double z)) {
var newLocation = new Tile(movement.ToX, movement.ToY, z);
if (AllTrackedFurnisGlobal[currentRoomId].TryGetValue(furniLongId, out TrackedFurni trackedFurni)) {
trackedFurni.Location = newLocation;
} else {
AllTrackedFurnisGlobal[currentRoomId][furniLongId] = new TrackedFurni { Id = furniLongId, Location = newLocation };
}
}
}
}
Regex mvRegex = new Regex(@"/mv (\d+),(\d+),([\d\.]+)/");
void InterceptUserUpdate(dynamic e)
{
if(Self == null) return;
var packet = e.Packet;
int numUpdates = packet.ReadInt();
for(int i=0; i<numUpdates; i++) {
int entityIndex = packet.ReadInt();
int x = packet.ReadInt(); int y = packet.ReadInt(); string zStr = packet.ReadString();
int headRot = packet.ReadInt(); int bodyRot = packet.ReadInt(); string action = packet.ReadString();
if (entityIndex == Self.Index) {
Match match = mvRegex.Match(action);
if (match.Success) {
_myAvatarActualTargetTile = new Tile(int.Parse(match.Groups[1].Value), int.Parse(match.Groups[2].Value), double.Parse(match.Groups[3].Value, CultureInfo.InvariantCulture));
_lastMoveCommandSentToXY = default(Point);
} else if (action.EndsWith("//") && !action.Contains("/mv")) {
_myAvatarActualTargetTile = null;
}
}
}
}
private double CalculateDistanceSq(Point p1, Point p2)
{
return Math.Pow(p1.X - p2.X, 2) + Math.Pow(p1.Y - p2.Y, 2);
}
bool IsTileEffectivelyWalkable(int x, int y)
{
if (!floorPlanParsedSuccessfully || walkableTiles == null) return false;
return walkableTiles.Contains(new Point(x,y));
}
Point FindSafestUltimateDestination(ICollection<Point> dangerZone)
{
if (!floorPlanParsedSuccessfully || walkableTiles == null) return default(Point);
if (!dangerZone.Any()) {
try { return walkableTiles.OrderBy(t => t.X).ThenBy(t=> t.Y).Skip(walkableTiles.Count/2).First(); } catch { return default(Point); }
}
var distanceMap = new Dictionary<Point, int>();
var queue = new Queue<Point>(dangerZone.Count);
foreach (var dangerPos in dangerZone)
{
if (IsTileEffectivelyWalkable(dangerPos.X, dangerPos.Y))
{
if (!distanceMap.ContainsKey(dangerPos))
{
distanceMap[dangerPos] = 0;
queue.Enqueue(dangerPos);
}
}
}
Point[] dirs = { (0, 1), (0, -1), (1, 0), (-1, 0), (1, 1), (1, -1), (-1, 1), (-1, -1) };
while(queue.Count > 0) {
Point p = queue.Dequeue();
int currentDist = distanceMap[p];
foreach(var dir in dirs) {
Point next = new Point(p.X + dir.X, p.Y + dir.Y);
if (IsTileEffectivelyWalkable(next.X, next.Y) && !distanceMap.ContainsKey(next)) {
distanceMap[next] = currentDist + 1;
queue.Enqueue(next);
}
}
}
Point bestTile = default(Point);
int maxDist = -1;
var safestUnreachableTile = walkableTiles.FirstOrDefault(t => !distanceMap.ContainsKey(t));
if (!safestUnreachableTile.Equals(default(Point)))
{
return safestUnreachableTile;
}
foreach(var tile in walkableTiles)
{
if(distanceMap.TryGetValue(tile, out int dist))
{
if(dist > maxDist)
{
maxDist = dist;
bestTile = tile;
}
}
}
return bestTile;
}
Point FindBestImmediateStep(Point currentPos, Point lastPos, ICollection<Point> dangerZone, Point ultimateGoal)
{
var candidates = new List<MoveCandidate>();
double initialDistToGoalSq = ultimateGoal.Equals(default(Point)) ? 0 : CalculateDistanceSq(currentPos, ultimateGoal);
for (int dx = -1; dx <= 1; dx++) {
for (int dy = -1; dy <= 1; dy++) {
Point candidatePoint = new Point(currentPos.X + dx, currentPos.Y + dy);
if (!lastPos.Equals(default(Point)) && candidatePoint.Equals(lastPos)) continue;
if (!IsTileEffectivelyWalkable(candidatePoint.X, candidatePoint.Y)) continue;
double minSafetyDistSq = double.MaxValue;
double threatPressure = 0;
if (dangerZone.Any()) {
foreach(var danger in dangerZone) {
double distSq = CalculateDistanceSq(danger, candidatePoint);
if (distSq < minSafetyDistSq) minSafetyDistSq = distSq;
threatPressure += 1.0 / (distSq + 0.1);
}
}
double progressScore = ultimateGoal.Equals(default(Point)) ? 0 : initialDistToGoalSq - CalculateDistanceSq(candidatePoint, ultimateGoal);
double coherenceScore = (dx == _lastMoveDirection.X && dy == _lastMoveDirection.Y) ? 1.0 : 0.0;
if(dx == 0 && dy == 0) coherenceScore = -99;
candidates.Add(new MoveCandidate {
Point = candidatePoint,
MinSafety = minSafetyDistSq,
ThreatPressure = threatPressure,
ProgressScore = progressScore,
CoherenceScore = coherenceScore
});
}
}
if (!candidates.Any()) return currentPos;
var bestMove = candidates
.OrderByDescending(c => Math.Round(c.MinSafety))
.ThenBy(c => c.ThreatPressure)
.ThenByDescending(c => c.ProgressScore)
.ThenByDescending(c => c.CoherenceScore)
.First();
return bestMove.Point;
}
OnEnteredRoom(e => OnBotEnteredNewRoom());
OnIntercept(In["WiredMovements"], e => InterceptWiredMovements(e));
OnIntercept(In["UserUpdate"], e => InterceptUserUpdate(e));
Point[] threatMoveDirs = { (0, 1), (0, -1), (1, 0), (-1, 0) };
while(Run)
{
try
{
if (!Run) break;
Point currentSelfLocationXY = CurrentAnticipatedBotPosition;
if (currentSelfLocationXY.Equals(default(Point))) { Delay(30); continue; }
if (!floorPlanParsedSuccessfully) TryParseFloorPlan();
if (!floorPlanParsedSuccessfully) { Delay(50); continue; }
var currentThreats = new HashSet<Point>();
long currentRoomId = RoomId;
if (AllTrackedFurnisGlobal.TryGetValue(currentRoomId, out var currentRoomTrackedItems)) {
foreach(var item in currentRoomTrackedItems.Values) {
if (item?.Location != null && (dangerousFurniIdsToAvoid.Contains(item.Id) || (item.Name != null && dangerousFurniNamesToAvoid.Contains(item.Name))))
currentThreats.Add(item.Location.XY);
}
}
foreach(string dangerousName in dangerousFurniNamesToAvoid) {
try {
var itemsByName = FloorItems.Named(dangerousName);
if (itemsByName != null) {
foreach(var item in itemsByName) {
if (item?.Location != null) currentThreats.Add(new Point(item.Location.X, item.Location.Y));
}
}
} catch {}
}
Point lastPositionThisTick = _lastKnownActualPosition;
_lastKnownActualPosition = currentSelfLocationXY;
if (currentThreats.Any())
{
var predictiveDangerZone = new HashSet<Point>(currentThreats);
foreach (var threatPos in currentThreats) {
foreach (var dir in threatMoveDirs) {
predictiveDangerZone.Add(new Point(threatPos.X + dir.X, threatPos.Y + dir.Y));
}
}
Point ultimateGoal = FindSafestUltimateDestination(predictiveDangerZone);
Point nextStep = FindBestImmediateStep(currentSelfLocationXY, lastPositionThisTick, predictiveDangerZone, ultimateGoal);
if (!nextStep.Equals(currentSelfLocationXY)) {
Log($"Target: {ultimateGoal}. Best step: {nextStep}");
ExecuteMove(nextStep.X, nextStep.Y);
} else {
_lastMoveDirection = default(Point);
}
} else {
_lastMoveDirection = default(Point);
}
}
catch (Exception ex) { Log($"LOOP ERROR: {ex.GetType().Name} - {ex.Message}"); }
if (!Run) break;
Delay(30);
}
Log("closed");