Ran `npm audit fix` (without --force) to apply the safe subset of
security advisories. Lock-file-only update, 39 transitive dep
versions bumped within their semver-compatible ranges. Brought the
audit down from 16 vulnerabilities (2 low, 1 moderate, 13 high) to
12 (2 low, 10 high) — closed 1 moderate + 3 high.
The remaining 12 are all in the electron-builder dev-chain
(@tootallnate/once → http-proxy-agent → make-fetch-happen → node-gyp
→ @electron/rebuild → app-builder-lib → electron-builder, plus tar
→ cacache). Closing them requires npm audit fix --force which
upgrades electron-builder to 26.x — a major bump, intentionally
deferred until the user wants a build-pipeline change.
119/119 tests still green; package.json unchanged.
The dynamic-key sort throttle (3.3.0) used an inline ad-hoc cache
object with a Date.now() comparison. Pull it out into a clean
generic-purpose makeThrottledCache helper that takes the TTL and an
optional clock function so tests can drive time without sleeping.
Same dual-environment loader (CommonJS for tests, window global for
the renderer via index.html script tag) as queue-prune.
API: get(sig, input) / set(sig, input, value) / clear() / peek().
sig + input identity must both match for a hit. Inputs are compared
by reference (===), exactly what sortQueueJobs needs to invalidate
on a fresh queueJobs array (e.g. backup import).
Coverage:
- empty cache → undefined
- within TTL → cached value
- past TTL → miss (boundary at refreshMs)
- different signature → miss
- different input identity → miss (even with same content)
- overwrite refreshes timestamp
- clear empties everything
- peek reports age + signature for diagnostics
- invalid TTL throws (negative, NaN, non-number)
- TTL=0 means every call misses (immediate expiry)
- default clock works (Date.now)
- large arrays tracked by identity, not value
Renderer rewires _dynamicSortCache to the new helper with a fallback
no-op shim if window.ThrottledCache failed to load. 119/119 green.
handleBatchDone's terminal-job auto-cap (introduced in 3.3.0) lived
inline as a manual two-pass loop over queueJobs. Pull the algorithm
into lib/queue-prune.js as pure pruneOldestTerminalJobs(jobs, limit)
that returns { kept, dropped } so the caller can clean up its index/
selection in one go. Same single implementation backs runtime and
tests via dual-environment loader (CommonJS module.exports for Node
tests, window.QueuePrune global for the renderer via index.html
script tag).
Coverage:
- Empty / null / non-array input → no-op
- All-non-terminal → no-op (regardless of limit)
- Terminal count ≤ limit → no-op
- Terminal count > limit → drops oldest by insertion order
- Mixed queue: non-terminals always kept, only terminals dropped
- limit=0 → drops every terminal
- Negative / NaN / Infinity limits → safe no-op
- Malformed entries (null, missing status) handled without throwing
- Large-queue stress (5000 done jobs) keeps newest 500
- TERMINAL_STATUSES set covers exactly done/skipped/error/aborted
Renderer uses window.QueuePrune?. so a failed script load just
disables the prune rather than crashing every batch-done. 107/107
tests green.
_sessionTrackedJobs and _sessionDoneJobs accumulated jobIds across
the whole session — IDs of jobs already removed from queueJobs (by
removeFromQueueOnDone or the auto-cap that lands in handleBatchDone)
stayed in those sets forever. ~50 bytes/entry × hundreds of batches
× many jobs/batch = small but real growth over a multi-day session.
At batch-done, walk the sets and drop any ID that's no longer present
in queueJobs. _completedUploadKeys is intentionally kept — it's the
dedup against re-queueing the same file across batches and would
break that contract if pruned.
The prune is a single pass per batch-done (rare event) and only
happens when the sets aren't already empty. 97/97 tests still green.
The .queue-row rule had transition: background 0.15s applied
unconditionally. Every status flip (queued → getting-server →
uploading → done) on every visible row therefore animated for 150 ms,
and with 30+ rows changing state in close succession the compositor
ran overlapping tweens that ate paint time during heavy upload bursts.
Move the transition into the :hover rule. Hover-enter and hover-leave
keep their smooth fade — that's where transitions actually help the
user. Status changes now snap to the new background colour instantly,
which is what the queue table really wants: it conveys progress, not
animation.
No JS change. 97/97 tests still green.
The fileuploader.log rotation introduced in 3.3.2 lived inline in
main.js — fine for the runtime path, but it required electron's `app`
to even reach the function under test. Pull the rotation logic into
lib/log-rotation.js (pure fs/path, no electron deps) and cover it
properly:
- ENOENT (file missing) → no-op
- Below cap → no-op
- Over cap → live → .1, returns true
- Existing backups shift up: .1 → .2, .2 → .3
- At maxBackups limit → oldest dropped, others shift, live becomes .1
- Idempotent: rotating twice keeps the chain consistent
- maxBackups=1: never grows past .1
- Invalid maxBytes (0/negative/NaN) → safe no-op
- Provided debug callback receives a "rotated" message
- File without extension still rotates correctly
main.js now imports `maybeRotateLogFile` and calls it directly. 97/97
tests pass.
applyQueueSelectionClasses + applyRecentSelectionClasses ran
tbody.querySelectorAll('.queue-row') / ('.recent-file-row') on every
click. querySelectorAll always walks the tree and returns a fresh
static NodeList. With 200 visible queue rows + frequent click/drag
selections that's a measurable per-click cost.
Switch to getElementsByClassName: returns a live HTMLCollection that
the engine memoizes and updates incrementally as nodes are
inserted/removed. First call still walks once; subsequent calls are
near-free reads. Iteration uses a plain index loop because
HTMLCollection is array-like, not iterable in older runtimes (it is
in modern Chromium, but the index loop is also marginally faster).
No behaviour change. 87/87 still green.
The per-job log collector was only cleared at start-upload — across a
long session with many add-jobs-to-running-batch interactions (no new
start-upload), the Map grew unbounded. At ~5000 tracked jobs that's
1 MB × 5 = 5 MB+ of stale history hanging around in the main process,
bigger as ring buffers fill.
Add a cap: when a new jobId would push size past 1000, evict the
oldest entry (Map iteration order is insertion order per spec). 1000
× 200 entries/job × ~100 B/entry ≈ 20 MB worst case, properly bounded
no matter how long the session runs. Per-job ring buffer (200 entries)
unchanged; only the count of tracked jobs is now capped.
The "Log anzeigen" modal still works for any job in the most-recent
1000 — older jobs return an empty array, which the renderer already
displays as "Keine Log-Einträge".
A long-running install can otherwise grow the upload log into the
gigabyte range, eating disk and slowing every appendFile. Add a
size-checked rotation right before each flush:
- statSync the resolved log target (cheap, ENOENT skips silently).
- If size exceeds 50 MB, drop the oldest backup (.3), shift .2→.3
and .1→.2, then rename the live file to .1 and let appendFile
create a fresh primary on the next call.
- Max 3 backups (~200 MB worst case, bounded). debugLog records
each rotation for diagnostics.
- Pure additive: skips when file is small or doesn't exist; no
effect on the daily-log mode (already date-rotated).
handleProgress on a 'done' event with removeFromQueueOnDone=true was
calling queueJobs.filter() once per event. With 500 parallel jobs all
finishing at roughly the same time, that's 500 × O(N) = O(N²) work
synchronously on the IPC handler thread — visible as a brief UI freeze
when a big batch completes.
Coalesce into one microtask: removeJobFromIndex + selection cleanup
stay synchronous (so subsequent lookups see the right state), but the
array rewrite is deferred to a single filter against a Set of all
ids that came in this tick. JS microtask runs after the sync IPC
batch, so within one batch-of-events we get one filter pass instead
of N.
beforeunload drains the pending set synchronously before persisting
so removeFromQueueOnDone=true users don't see jobs reappear after
restart that they expected to be gone.
Bundles four findings from a stability audit plus the missing-log bug
the user reported.
1. main.js _flushUploadLog: ENOENT after the log file's directory got
deleted mid-session was swallowed; the buffer was cleared before
appendFile so entries were silently lost and the cached target kept
pointing at the dead path. Now: mkdirSync(recursive) before every
flush idempotently recreates a missing dir; on any append error we
invalidate the cache, prepend the chunk back to the buffer and
schedule a retry. Survives "user dragged the log folder into the
trash and didn't notice".
2. renderer/app.js queueJobs auto-prune: with the default
removeFromQueueOnDone=false the queue grew forever. Past ~5000
entries every render became O(N) on a perpetually-growing N and
the user saw progressive scroll/tab lag. Cap the in-queue
terminal jobs (done/skipped/error/aborted) at 500 most-recent on
each batch-done; oldest get pruned with their index entries.
3. sortQueueJobs dynamic-key throttle: status/speed/progress/size
sorts ran a full O(N log N) sort on every progress tick. Added a
200ms-window cache for the dynamic-key path so the sort is reused
within the same UI_UPDATE_INTERVAL — invisibly small reorder lag,
massive cost savings at 5000+ jobs.
4. renderHistoryTable delegated listeners: every Verlauf-tab switch
was binding one click listener per row (5000 listeners on a
long-history user) and rebuilding the entire <tbody> innerHTML.
Single delegated tbody listener covers both row-click (copy link)
and th-click (sort), bound once per container via dataset flag.
5. sessionFilesData (recent-files panel) cap at 2000 entries with
matching _sessionFileKeys cleanup using the existing separator.
Stops the lower-panel innerHTML write from inflating to multiple
MB on long sessions.
87/87 tests still green.
After importing a backup or restoring the queue at startup, queueJobs
is reassigned to a fresh array. The sort-cache keyed its hit on
"key|direction|length" — identical across a replacement with the same
job count. Result: renderQueueTable kept getting the cached sorted
array, which held references to the DISCARDED job objects (frozen at
status='preview'). Uploads ran perfectly in the background, the
status bar updated from stats events, but every row stayed "Bereit"
with "..." as size. The user had to poke `_queueSortCache={sig:'',…}`
in DevTools to unstick it.
Include the jobs array identity (jobsRef) in the cache check. A
replacement of queueJobs → different reference → cache miss → fresh
sort with the real current objects. O(1) identity check, no CPU cost
on the common case (same array, mutated jobs).
Before: a non-transient / non-file-rejected / non-account-specific
error (e.g. "VOE Upload: <any generic message>") would burn the full
retries-per-account budget on the primary before the rotation logic
even kicked in. On retries=5 that's "Retry 2/5 Primär", "Retry 3/5
Primär", … all on the same broken account before the fallback gets
a shot.
Now:
- main.js pre-resolves the next fallback for every hoster at batch-
start (stored in _accountOverrides via the existing session cache +
primeOverrides path). Pre-job-swap still ignores it until the
primary is actually marked failed, so jobs still begin on primary.
- upload-manager.js: in the retry loop's generic error branch,
_hasPendingOverride() checks whether a usable fallback is ready.
If yes and the error is NOT transient (transient = network glitch
= retry same acc), break out to rotation. Marks primary failed,
rotates to acc2, retries there.
- Result: for a 2-account hoster, worst case is 1 attempt on primary
+ retries-per-account on fallback, instead of N × 2. Transient
network errors (ENOTFOUND / ECONNRESET / socket hang up) keep the
old "retry same account" semantics because the network is the
issue, not the account.
- Single-account hosters: unchanged. No pending override = classic
retry-on-same-account until exhausted.
3 new tests pin: generic + override → rotate on attempt 1; transient
+ override → stay on same acc; no override → classic retry. 87/87
green.
buildPersistedQueueState persisted every non-aborted job's status
as-is. At restart no upload manager exists, so a serialized 'queued'
or 'uploading' job showed up as "Wartet" / "Upload" even though
nothing was actually running — next to a "Bereit" job for the same
file on a different hoster (screenshot the user sent).
Collapse every non-terminal state (queued, getting-server, uploading,
retrying, aborted) to 'preview' during persistence. Terminal states
(done, error, skipped) survive as-is so the user keeps their history
/ error messages. Also clears error/result when collapsing so the
restored preview row doesn't carry stale failure text.
Two related visibility improvements.
1. Status cell now shows which account the job is running on:
"Upload · Primär", "Retry 2/3 · Fallback #1: <error>", etc.
- _emitProgress passes task.accountId in every progress event
- renderer maps accountId → position in config.hosters[hoster] and
renders "Primär" for index 0 and "Fallback #N" for the rest
- Applies to uploading/getting-server/retrying (static states like
done/error already tell their own story)
2. Right-click on a job → "Log anzeigen" opens a modal with the full
per-job trail: every rot-log entry tagged with that job's jobId
plus every non-uploading progress transition. Replaces the need to
grep account-rotation.log for a single filename.
- UploadManager: all 13 job-scoped _rotLog calls now carry jobId
- main.js: _jobLogCollector Map<jobId, Array<entry>> with 200-entry
ring buffer per job; cleared on each new start-upload (fresh
batch = fresh log). addJobs mid-batch keeps history.
- New IPC 'get-job-log' returns the array; preload.js exposes
window.api.getJobLog(jobId)
- renderer: modal card + context-menu item "Log anzeigen";
entries formatted as "[HH:MM:SS.mmm] [event] k=v k=v"; copy-to-
clipboard button
Status "Fehlgeschlagen" alone forced the user to dig into
account-rotation.log to understand why a job failed. For error /
retrying / skipped statuses, append the (shortened, whitespace-
collapsed) error message — same approach already in place for v2.
Caps at 100 chars so the cell stays readable.
Previously: clicking "Erneut versuchen" after a batch had already
finished spawned a fresh UploadManager with empty _failedAccounts and
_accountOverrides. The first retry then burned the full retry budget
on the account we already knew was dead (e.g. disk-space-full byse
account) before rotation kicked in again — same problem we fixed for
within-batch flow but for across-batch flow.
- main.js: two module-level maps (_sessionFailedAccounts,
_sessionAccountOverrides) cache rotation state across batches in the
same app session. Populated on account-failed and on both
switchAccount paths (event-driven + save-config re-resolve).
- lib/upload-manager.js: startBatch(tasks, opts) accepts
primeFailedAccounts + primeOverrides. State is still cleared first
(legacy behaviour for callers without opts), then re-primed from the
passed session state. batch-start rot-log entry reports how many
entries were primed for diagnostics.
- Tests: prime priority is honored (pre-job-swap fires on first
attempt, no fast-fail, no upload to acc1); back-compat for callers
that don't pass opts.
App restart remains the reset signal — matches the "neuer Tag, acc1
hat vielleicht wieder Platz" expectation.
Three small, unrelated reliability improvements bundled:
1. lib/hosters.js (_resolveByseUploadByName): drop the "only one new
file → claim it" fallback. Under parallel byse uploads, job A's
poller could claim job B's newly-uploaded file and return the wrong
URL. Now requires exact normalized name match. Trade-off: a few
false negatives if byse rewrites the filename beyond our
normalizer, but parallel correctness wins.
2. tests/upload-manager.test.js: pin the transient-network classifier
behaviour with 2 new tests covering common transient strings
(ENOTFOUND, ECONNRESET, socket hang up, fetch failed, EAI_AGAIN…)
and verifying real account-level / file-rejected errors are NOT
misclassified as transient. Baseline stays clean: 82/82 green.
3. main.js: log process.memoryUsage() snapshot at batch-start and
batch-done. One line each — harmless in the happy path, gives us
the data points needed to spot long-session RSS/heap growth across
batches without DevTools instrumentation.
Non-uploading progress events (queued/getting-server/retrying/done/
error/aborted/skipped) were firing renderQueueTable +
updateQueueActionButtons + updateStatusBar + updateStatsPanel
synchronously on EVERY event. At batch start, 500 jobs going
preview→queued→getting-server within milliseconds meant ~2000 sync DOM
updates — visible jank on large batches.
New scheduleStatusChangeUpdate() uses requestAnimationFrame to coalesce
the four-helper call into at most one run per frame (~60 Hz). Functional
result is identical; the user just sees smooth flips instead of a
briefly frozen renderer.
The uploading-progress throttle (200ms) is unchanged since those events
are much more frequent and the user doesn't need 60 Hz upload-byte
updates.
At 500+ queued jobs these lines bloated upload-debug.log with
megabyte-sized entries per batch-start and added visible latency to
the IPC handler. Log sizes only.
Three related gaps closed so one full byse account stops wasting
attempts on every subsequent job and later-added accounts get picked
up without an app restart.
1. Pre-job-swap moved BEHIND the semaphore acquire. At scale (500 jobs
/ 1 slot) every worker was checking _failedAccounts at spawn time
before the first upload had even tried — so none of them saw the
failed state. Now each worker re-checks right before its first
upload attempt.
2. save-config IPC handler re-resolves fallbacks for any account that
is already in _failedAccounts but has no override set. Previously
account-failed only fired once per account, so a config change
after the first mark-failed was silently ignored and the batch
stayed stuck on the dead account until the app restarted.
3. UploadManager exposes getFailedAccountKeys() and getOverride(hoster)
so main.js can drive the late re-resolve without poking private
fields.
4 new tests: pre-job-swap after semaphore, getters contract, fresh
manager resets learned state, late-added fallback is honored by
subsequent jobs. 80/80 green.
Byse rejects uploads with status like "not enough disk space on your
account" when the account's storage is exhausted. The parser was
flagging every non-OK status as err.fileRejected=true, and the upload-
manager classifier additionally matched the generic "lehnte Datei ab"
prefix as file-rejected. Result: rotation was skipped on a full account
and every subsequent file failed on the same dead account.
- hosters.js: byse parser now distinguishes account-level phrases
(disk space / storage / quota / insufficient / account full) and sets
err.accountError=true for those. File-specific failures (Duplicate,
wrong format, size) keep err.fileRejected=true.
- upload-manager.js: _isFileRejectedError no longer matches the generic
"lehnte Datei ab" prefix and short-circuits when err.accountError is
true. _shouldSkipRetryOnAccountError honors the flag and has added
regex patterns as a safety net.
- Tests: 5 new unit tests covering disk-space/account-level/duplicate
and the accountError-wins-over-fileRejected precedence.
retrySelectedJobs() was calling renderQueueTable + updateQueueActionButtons
+ updateStatusBar and then immediately awaiting startSelectedUpload(),
which runs the exact same trio right after. At 500+ failed jobs the
double render/sort/button-refresh freezes the UI for several seconds
after clicking "Erneut versuchen".
Drop the outer render trio — startSelectedUpload's one is enough. The
inner call sees the freshly-mutated job state in the same tick, so the
visible result is identical with half the work.
User reported uploads appearing on the byse dashboard (2+ GB MKV,
Server #262, status OK) even though the app marked them failed. The
byse API sometimes replies with msg=OK + files:[{filecode:"",
status:"Not video file format"}] — a misleading response where the
file is actually being accepted and gets its filecode assigned
asynchronously.
- Before the upload POST, snapshot the current /api/file/list to
know what was already there.
- If parseByseResult returns an empty filecode (or throws a
fileRejected error), poll /api/file/list up to 15 × 2s looking
for a new file_code matching the uploaded filename (case/punct
normalized, extension stripped).
- If matched, return the real download/embed URLs and let the
upload complete as successful. Only throw the parser's error
if polling also finds nothing.