The .queue-row rule had transition: background 0.15s applied unconditionally. Every status flip (queued → getting-server → uploading → done) on every visible row therefore animated for 150 ms, and with 30+ rows changing state in close succession the compositor ran overlapping tweens that ate paint time during heavy upload bursts. Move the transition into the :hover rule. Hover-enter and hover-leave keep their smooth fade — that's where transitions actually help the user. Status changes now snap to the new background colour instantly, which is what the queue table really wants: it conveys progress, not animation. No JS change. 97/97 tests still green.
1.5 KiB
1.5 KiB
Verbesserungs-Loop — open items
Released
- ✅ 3.3.0 — Performance-Fixes (queue-cap, sort-throttle, history-delegation, recent-cap) + Log-Recovery
- ✅ 3.3.1 —
removeFromQueueOnDonecoalesced via microtask (kein O(N²) mehr bei done-Bursts) - ✅ 3.3.2 —
fileuploader.logAuto-Rotation bei 50 MB (max 3 Backups: .1 .2 .3) - ✅ 3.3.3 —
_jobLogCollectorCap auf 1000 tracked jobs (FIFO-eviction beim Überschreiten) - ✅ 3.3.4 —
applyQueueSelectionClasses+applyRecentSelectionClassesnutzengetElementsByClassName(live HTMLCollection statt querySelectorAll re-query bei jedem Klick) - ✅ 3.3.5 — Log-Rotation extrahiert nach
lib/log-rotation.js+ 10 neue Unit-Tests (cap, shift, eviction, idempotency, maxBackups=1, invalid input, no-extension) - ✅ 3.3.6 — CSS
.queue-rowtransition nur noch auf:hover(kein 150ms compositor-tween bei status-flips)
Open items (priorisiert)
Code-Qualität
- queue-cap-prune-Logik (3.3.0 handleBatchDone) — DOM-abhängig, bräuchte jsdom; deferred bis sich anderes lohnt
- sortQueueJobs dynamic-throttle (3.3.0) — modul-state-abhängig im renderer; deferred
UX-Politur
- Module-level Sets
_sessionTrackedJobs/_sessionDoneJobs/_completedUploadKeyswerden nie geleert — minor memory growth.
Loop-Notes
- Cron-Job
01e33ae1läuft alle 30min (:07/:37), Session-only. - Pro Iteration: GENAU EIN Issue. Auto-Release bei grünen Tests. Boundary: keine Features, keine Major-Refactors.