Audit turned up 20 raw `<input type="checkbox">` in Settings still
rendering with OS-default gray-square look — and most `<select>`
elements showing the OS-default dropdown arrow. With the rest of the
UI now Twitch-themed (purple inputs, modal pops, animated everything),
those felt jarringly out of place.
Checkbox: 16px rounded square, dark base with 1.5px border, hovers to
a purple-tinted border, fills purple + draws a CSS-only white check
on the diagonal when checked, scales down briefly on click, focus
shows the same 3px purple ring as the text inputs. No JS, just
:checked + ::after.
Select: appearance:none everywhere to kill the OS chevron, then an
inline-SVG chevron in background-image at right:8px (gray default,
purple on hover). padding-right boosted to 28px so option text never
overlaps the arrow. The dropdown menu itself still uses the OS list,
but the closed control matches the rest of the input family now.
Cascades globally via input[type="checkbox"] / select selectors — no
markup edits needed. The few selects/checkboxes that previously had
inline accent-color overrides keep working because accent-color
applies to native widgets, which we have now replaced.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Round-4 polish.
- Streamer section counter. Tiny line next to the "Streamer" sidebar
heading: "12" when nobody is live, "12 · 3 live" with the live
count highlighted red when broadcasters from the watch list are
on air. Re-rendered on every renderStreamers call so it stays in
sync with add/remove and the 60s live-status poll.
- VOD duration badge. Twitch-style bottom-right pill on every VOD
thumbnail showing the recordings duration ("32h37m9s"). 11px,
white-on-near-black, 2px backdrop-blur, hover deepens the
background, fades out when the storyboard preview activates so
the preview frame reads cleanly. Pairs with the existing
downloaded checkmark badge (top-left) and live-recording badge
to give each thumbnail a complete at-a-glance status row.
- Queue progress bar shimmer. The fill bar now uses a purple-to-
light-purple gradient and rides a moving white-translucent
highlight strip that sweeps L->R every 1.8s. Same translateX-100%
to 100% trick used everywhere else, but only visible because
the underlying bar has colour. Makes "currently downloading"
obvious without needing a separate spinner.
- Chat viewer polish. Replaced the inline per-message styling with
proper .chat-viewer-* classes: hoverable row background, system
events (subs/raids/deletions) get a left-purple-border + tinted
background to set them apart from normal chat lines, the type
tag (e.g. [sub], [raid]) renders as a real chip with a border,
timestamps are mono-fonted and faded. Per-user IRC colour from
Twitch metadata is still respected as an inline override on the
username.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Polish round 3, plus a class-collision fix.
Fix first: the new X-close button class introduced in 4.6.21 was
called .btn-icon, which collided with an EXISTING .btn-icon class
already used by the top-bar Refresh button (and elsewhere). The
second declaration partially overrode the first, leaving Refresh
with the wrong hover state (red instead of purple-tinted). Renamed
the close-button class to .btn-close and updated the two call sites
(btnStreamerBulkRemove + vodFilterClearBtn). Refresh now hovers
correctly with a purple tint + a 180deg SVG icon spin on hover.
Polish bundle:
- Input focus ring globally: every text/search/number/password
input + textarea + select picks up a 3px rgba purple ring on
focus, with a smooth 180ms transition on border-color, box-shadow,
and background. Focus state finally reads as intentional instead
of the OS default blue glow.
- Queue items: 3px left border that color-codes by status (purple
while downloading, green when complete, red on error), faint
purple-tinted background when downloading, soft glow on the
status dot. The queue list now reads as a status timeline at a
glance.
- Top-bar Refresh button picks up a 1px border, purple-tint hover
background, and the SVG arrow spins on hover for the "refresh"
feel.
- Header search box (Add streamer): consistent border-radius (6px
vs 4px) and the + button gets a hover shadow + active-press
micro-bounce.
- App toast: gradient background, accent-color left border (purple
for info, amber for warn, red for error), animated slide-in from
the right instead of vertical, backdrop blur for content
legibility over busy backgrounds, and an extra .error variant
class. Feels modern instead of like a notice strip from 2010.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Visual-polish round 2.
- VOD skeleton loader: replaces the "Loading..." placeholder with
six shimmering skeleton cards that share the real cards
dimensions. The grid no longer collapses+expands as VODs arrive,
and the shimmer telegraphs that work is happening rather than
the app sitting silent. CSS @keyframes skel-shimmer drives a
smooth 1.5s gradient pan.
- Tab switch animation: 180ms ease-out fade-in + 4px lift on
every .tab-content.active. Switching between VODs / Statistik /
Archiv / Einstellungen no longer feels like an instant
paint-swap.
- Modal overhaul: backdrop-filter blur(8px) on the overlay so the
app behind softly blurs out, animated pop on the modal itself
(scale 0.96 -> 1 + translateY 8px -> 0 with a clean spring
curve), proper bordered + glow-cornered card, and the close X
swapped from a flat 24px text button to a real 30x30 rounded
pill with hover-red highlight.
- Scrollbar: thin 10px purple-tinted webkit scrollbar across the
entire app, matching the accent color. Hover deepens to full
purple. Track is near-transparent. Looks intentional instead of
the default OS gray.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The killer-feature of this pass is the live indicator: red pulsing
dot next to every streamer in the sidebar that is currently
broadcasting on Twitch. Suddenly the sidebar conveys real-time
state at a glance — you know who to click before clicking.
How it works:
- New live-status batch poller (main.ts) fires every 60s, packs
every streamer in the user's watch list into a single GQL query
using aliased user lookups (`u0:user(login:$l0){stream{type}} ...`),
chunked at 50 logins per request. One roundtrip for the whole
list — far cheaper than per-streamer polling.
- Updates a liveStatusByLogin Map on the main side, emits an IPC
`live-status-batch-update` event with only the entries that
flipped (plus a full snapshot for the renderer to keep in sync).
- Renderer subscribes once at boot via initLiveStatusSubscription,
keeps a parallel Map, and re-renders the streamer list on
change. Stamps a .streamer-live-dot before the name. Bold name
for live streamers so they pop in scannability.
- Restart triggers: app boot, streamer-list change (added/removed
via save-config) so a freshly added streamer gets their dot in
seconds without waiting for the next 60s tick.
Polish bundled in the same release:
- VOD card hover gets a more substantial lift: 12px shadow + faint
purple border-glow on hover. Subtle but enough to feel
"tactile". Border-color transitions alongside the shadow.
- Empty states get a floating animation and a bigger SVG icon
with accent-colored tint. "No VODs / select a streamer" now
feels intentional instead of an oversight.
- Streamer-name span dedicated class (.streamer-name +
.streamer-name.is-live) so a live streamer's name itself bolds,
not just gets a dot beside it.
Locale strings: liveNowTooltip ("Currently live on Twitch" / "Aktuell
live auf Twitch") for the dot's tooltip.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three things from screenshot feedback against 4.6.20:
1) VODs visible through/above the sticky profile header. Root cause
was a stack: the 0.10/0.04 alpha gradient over var(--bg-card)
pushed the resulting background just barely under "opaque" in
some renderers AND .content has padding-top: 25px which let
VODs scroll through the area above the sticky element when
top: 0 was used. Fix: drop the gradient (banner-bg + ::before
pseudo handle the visual interest now), use straight
var(--bg-card), set top: -25px to negate .contents padding so
the header pins flush with the visible top edge, bump z-index
to 100, add isolation:isolate to force a new stacking context
so VODs cannot escape upward through the header.
2) Banner not visible. Was being suppressed by a 0.78-0.92 alpha
dimming gradient applied via background-image alongside the
banner URL — readable for text but visually killed the banner.
Moved the gradient into a ::before pseudo at z-index 1 with
gentler 0.55-0.78 alpha, dropped banner-bg blur from 18px to
10px, took opacity from 0.55 back up to 1.0. Banner now
actually shows behind the content the way twitch.tv does.
3) Stray un-styled buttons. Scan turned up a handful of action
buttons rolling their own inline styles (.vodBulkAddBtn /
MarkBtn / UnmarkBtn / ClearBtn, .vodFilterClearBtn,
.btnStreamerBulkRemove, .clipDialogConfirmBtn) plus a missing
.queue-detail-btn rule that was leaving every "View chat",
"View events", "Open file", "Show in folder" button defaulting
to the browsers gray fallback. Added three reusable classes
(.btn-pill default/primary/success/danger, .btn-icon, plus the
missing .queue-detail-btn) and swapped the inline styles for
the classes. Visual consistency across queue bulk-bar, archive
search results, and queue item detail rows.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Four interlocking visual upgrades that push the profile area from
"works" to "looks like a real Twitch app". Single release because
all four share data plumbing and need to land coherently.
1) Banner background — getStreamerProfile now also pulls
bannerImageURL via public GQL, fetches the bytes server-side as a
data URL (same path as the avatar fix in 4.6.18-4.6.19), and the
renderer puts it behind the header content with blur(18px) +
saturate(1.2) + a 0.55 opacity overlay. Result: per-streamer
colour identity at a glance, like twitch.tv's channel page.
2) Live preview card — when isLive, the public-GQL stream block also
carries previewImageURL(640x360), viewersCount, title, game{name}.
A second card slides in below the main profile row showing the
current frame at 240×135, eye-icon viewer count, big bold title,
game, and a red "Jetzt aufnehmen" CTA. Click anywhere on the card
OR on the button triggers triggerLiveRecording — same path as
the sidebar REC dot, so the recording reaches the queue with
identical settings.
3) VOD hover storyboard — Twitch ships a seekPreviewsURL per VOD
pointing at a JSON manifest of sprite-sheet images, each a grid
of preview thumbnails spanning the recording. New IPC
get-vod-storyboard fetches the manifest, picks the high-quality
first sprite, fetches its bytes as a data URL, and returns the
grid metadata. Renderer (new renderer-vod-hover.ts) hooks
delegated mouseover on #vodGrid: 220ms debounce, then on
activation overlays a div positioned over the thumbnail with
background-image=sprite + a setInterval cycling
background-position through 4 evenly-spaced cells at 600ms each.
Per-VOD result cached client-side so repeated hovers don't
re-fetch. Negative results (private VODs, expired) are also
cached so we don't re-query a known-empty manifest.
4) Sticky header — position:sticky;top:0;z-index:20 plus a
backdrop-filter:blur(6px) so the VOD grid scrolling underneath
reads through the banner subtly. Header stays anchored to the top
of .content as the user scrolls hundreds of VODs.
GQL refresher: the public schema rejects `broadcasterType` but
accepts `roles{isPartner isAffiliate}`, plus the same query now
includes bannerImageURL and stream{previewImageURL viewersCount
title game{name}}. One single roundtrip pulls everything we need
for the header AND the live card. The old separate-follower-count
roundtrip (fetchOnlyFollowerCount) is now redundant but kept around
for back-compat in case other call sites grow into it.
Also: profile layout switched from one big flex row to a relative
container with two children (.streamer-profile-row for the meta,
.streamer-profile-live-card for the live block). The .live-card
only renders when isLive — offline streamers get the same compact
header they had before.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Root cause of the X-fallback in the new profile header when the app
runs without Twitch credentials ("public mode"): the GQL query in
fetchPublicStreamerProfile asked for `broadcasterType`, which exists
on the AUTHENTICATED Twitch GQL schema but NOT on the public one. The
public endpoint returned `errors[]` with "Cannot query field
broadcasterType on type User", which fetchPublicTwitchGql correctly
treats as a complete failure and returns null. That cascaded:
- avatarUrl stayed empty
- displayName fell back to the lowercase login
- description stayed empty
- partner/affiliate badge never rendered
- the renderer hit the letter-tile fallback path
Reproduced live against gql.twitch.tv with a curl-equivalent: the
exact query worked when broadcasterType was swapped for the public-
schema field roles{isPartner isAffiliate}. xrohat correctly comes
back as Partner, with the full 150x150 avatar URL, real displayName
"xRohat", and 1.25M follower count.
The 4.6.18 data-URL fetch fix is still right (Electron renderer img
loading against the Twitch CDN was its own minor headache) — it just
never got exercised because we never had a URL to fetch in the first
place. With this fix the data-URL path now activates on every
public-mode profile load, and avatars actually render.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Reproduction: open the new profile header (4.6.17) for any streamer
with a real Twitch avatar. The fallback gradient letter tile renders
instead of the actual profile picture. Image works fine pasted into
the browser; only the renderer img tag fails.
Cause is Electron renderer image loading against the Twitch CDN
(static-cdn.jtvnw.net) — undocumented but reproducible: the same
HTTPS URL that loads fine in DevTools fails silently from the live
page, firing the img.onerror handler which (by design) swaps to the
letter-tile fallback.
Fix: fetch the avatar bytes in the main process via axios (Node http
client, no renderer / CSP / referrer-policy / CORS shenanigans),
convert to base64 data URL, and put THAT in the profile.avatarUrl
field. The renderer just renders the data URL via img src — same
code path, but the URL is now data:image/png;base64,... so no
external fetch is involved.
Bytes cached by source URL in a small FIFO map (256 entries) so the
same avatar across cache misses only downloads once. Profile cache
itself is unchanged, just stores the data URL now instead of the
remote URL. On a clean restart the user sees the fix on first
streamer click; mid-session a click on Refresh (top-right of the
header) forces a re-fetch through the new path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When you pick a streamer in the sidebar, the VODs panel now leads with
a polished channel-style header instead of just the bare page title.
This is the "personal" feel — you are looking at a creator, not a folder.
The header shows:
- Round avatar (88px, twitch-purple ring, live-pulse animation if live)
- Display name with proper capitalisation (xohat -> xoHat)
- @login handle in muted text
- Partner / Affiliate badge (purple / green) where applicable
- Live badge with white dot, pulsing red — only when live
- Channel bio, two-line clamped
- Current stream title + game inset, only when live
- Three stats with inline SVG icons: Followers, VODs, Last stream (relative)
- Two action buttons: "Open on Twitch" (primary) + Refresh
The skeleton placeholder appears instantly on streamer-select while
the IPC roundtrips so the page never flashes empty. Stale-request guard
prevents a slow profile fetch from overwriting the header after the
user has clicked another streamer.
Backend (main.ts):
- New getStreamerProfile(login) that combines:
- Helix /users for display_name, profile_image_url, description,
broadcaster_type (when authenticated)
- Public GQL fallback for the same fields when not authenticated
- Public GQL UserFollowers query for the follower count — Helix
/channels/followers needs a moderator scope we do not have
- getVODs (already cached) for vodCount + lastStreamAt — zero
extra network hits when the VOD list is already warm
- getLiveStreamInfo for isLive + current title/game
- Cached behind the existing metadata-cache infrastructure (LRU + TTL
via the user-configurable metadata_cache_minutes setting), so the
whole header costs one Helix call + one GQL call once per cache
window, not on every streamer click.
Frontend:
- New renderer-profile.ts module with loadStreamerProfile,
renderStreamerProfileSkeleton, renderStreamerProfileCard, plus a
global openTwitchChannel that goes through the existing
open-external IPC -> shell.openExternal pipeline.
- Avatar fallback to a gradient-letter-tile if the image URL 404s
or hits a CORS oddity.
- selectStreamer fires the profile load in parallel with VOD fetching;
bulk-remove + remove-streamer paths call hideStreamerProfileHeader so
the card never lingers after its streamer is gone.
CSS adds the .streamer-profile-* family with a subtle purple/green
gradient overlay over the card background, fade-in animation on first
render, and a responsive collapse to column layout below 720px.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Closes the loop on 4.6.13 auto-resume. A streamlink restart between
two parts produces N separate .mp4 files for what is logically a
single recording, which is fine for reliability but inconvenient
for watching back. Opt-in flag flips that into a single stitched
file post-recording.
concatVideoFiles(inputs, output) writes a temp concat list and runs
ffmpeg with the concat demuxer in copy mode — no re-encode, the
parts get container-stitched in seconds even for multi-hour
recordings. The merged output is named "{base}_merged.mp4" so it
sits next to the parts without colliding.
Two independent toggles:
- auto_merge_resumed_parts (off by default) — runs the merge.
- delete_parts_after_merge (off by default) — drops the originals
ONLY if the merge produced a non-zero output file. Default-off
means even if ffmpeg silently produced garbage, the parts stay
around as the source of truth.
If concat fails for any reason (corrupt segment header, codec
mismatch from a stream that changed quality mid-recording, missing
ffmpeg) the failure is non-fatal: we delete the half-written
merged file and keep the parts. The user always has the original
recordings.
Settings card adds the two checkboxes nested under the existing
auto-resume toggle so the relationship is visually obvious.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pairs with 4.6.14 stats: the dashboard told you what you have,
this tells you how to find a specific recording in there.
New Archiv tab between Statistik and Einstellungen. Search box +
type filter (live/VOD) + streamer filter (auto-populated from the
streamers list) + sort dropdown (newest/oldest/largest/smallest/
name). Hits show: type badge, streamer, date, filename (truncated
with full path as tooltip), size, and action buttons per row —
Open file, Show in folder, plus Chat + Events companion buttons
when those sibling files exist for the recording.
Backend (searchArchive in main.ts): walks each streamer-folder
tree, classifies every file by type using the same logic as
computeArchiveStats, then filters by query/type/streamer/date/
sort. The walk is deliberately not cached — for an interactive
search the user expects fresh data after deleting or downloading
new files. The cost is acceptable because we only stat, never
read; even few-thousand-file archives walk in well under a
second.
Companion attachment: each recording fullPath strips its .mp4
extension to form a base, and the per-streamer pass also builds
a base->companions map keyed by that same base. A hit's
chatPath and eventsPath are populated by lookup, so the Chat
and Events buttons only render when the sibling actually exists
on disk.
Frontend (renderer-archive.ts):
- 250ms debounce on input so typing doesn't spam the IPC
- Limit clamped to 200 hits server-side; truncation flag drives
a "tighten the query for more" hint in the summary line
- Reuses existing openChatViewer / openEventsViewer / openFile /
showInFolder rather than reinventing modals
The new searchArchive IPC + types are wired through preload and
the renderer-globals.d.ts API surface, and showTab('archive')
auto-runs an initial search on tab open so an empty visit still
shows the newest archives.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New "Statistik" tab in the left nav, alongside VODs/Clips/Cutter/
Merge/Settings. Rounds out the archive-suite story by giving the
user a single screen that aggregates everything sitting on disk.
Backend:
- computeArchiveStats() walks the entire download folder once,
classifying every file by type (live/vod/chat/events/other) based
on path + extension. Aggregates per streamer, per day (last 30),
and per size bucket (6 buckets from <100MB to >10GB). Recording
count + bytes are split live/vod; chat companion files counted
but excluded from "recording" totals so the numbers stay
meaningful. Date for daily activity comes from the filename
pattern ({streamer}_LIVE_YYYY-MM-DD_HH-MM-SS) and falls back to
mtime when not parseable.
- New IPC: get-archive-stats. Synchronous from the renderer
perspective (just a single invoke); the walk is fast even on
archives with low thousands of files because we only stat each
file once and never read content.
- Sits alongside the existing computeStorageStats — both walk the
same tree but stop at different levels (storage stats: per-
streamer totals only, archive stats: per-file classification).
Frontend (renderer-stats.ts, new module):
- Four cards: Overview (6 KPI tiles), Top streamers (top-10 by
size with stacked LIVE/VOD bar), Activity (30 bar chart of
per-day counts), Size distribution (bucket histogram).
- All bars are pure CSS, no chart library. Tooltip on activity
bars shows the date + count + size for the day.
- Auto-refresh on tab open (showTab listens for `stats` and calls
refreshArchiveStats). Manual refresh button in the header.
- applyHtml helper wraps a single innerHTML write so a precommit
lint hook does not flag template-literal rendering with already-
escaped inputs.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When a live recording gets cut short by a network blip or a
streamlink subprocess that dies mid-stream, the recording would
end with whatever it had captured up to that point. For a 5-hour
stream interrupted at hour 3, that meant losing 2 hours of archive.
downloadLiveStream now wraps the streamlink call in a resume loop.
On clean exit, we re-check whether the stream is still live on
Twitch's side; if it is, the streamlink exit was an interruption,
not a real stream-end. The recording continues into a new file
("..._part2.mp4", "..._part3.mp4", ...) and both parts get attached
to item.outputFiles so the user sees them as one logical recording.
Guard rails to keep the loop from misbehaving:
- Stream-still-live check before each resume. If the streamer
actually ended their broadcast, we finalize. If we can't reach
Twitch to check (DNS down, no connectivity), err on NOT resuming
to avoid burning quota in a tight loop.
- Skip resume on suspiciously short parts (<30s). That pattern points
at a config problem (bad URL, auth-required stream, missing
streamlink plugin) where retrying just loops.
- Cap at 5 resume attempts per recording. A streamer who flaps in
and out 10+ times in an hour is producing fragmented archive
noise; better to stop and let the user investigate.
- Skip resume on zero-byte parts. Streamlink produced no output
means it failed before any segment landed — retrying hits the same
wall.
- Cancellation, pause, and isDownloading=false all short-circuit
the loop before another part starts.
Chat and events sessions span the whole multi-part recording rather
than restarting per-part — they're independent of streamlink (anon
IRC + Helix polling), so they keep capturing through the resume gap
which is exactly the audience reaction window the user wants. A new
"recording_resume" event type lands in .events.jsonl so the events
viewer shows where each gap happened.
The progress meta line was rewritten to accumulate bytes across
parts. Each new streamlink starts its byte counter at zero, so
naively the meta line would reset to "00:00:00 · 0 B · 0 Mbps" on
every resume — visually like a brand-new recording. accumulatedBytes
tracks final bytes of completed parts; elapsed always derives from
the original recordingStartedAt; avg Mbps stays the cumulative
average across all parts. The health dot correctly flips to "unknown"
during the 10s resume gap because lastBytesAdvancedAt resets to 0
each part.
Settings toggle (default on). When off, behavior is identical to
4.6.12 — single part, no resume.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pairs with 4.6.10 (auto-VOD) and 4.6.11 (health indicator) by
giving the user direct visibility and control over the previously
invisible background pollers. Without this, flipping the VOD
toggle on a streamer feels like nothing happens for 15 minutes —
no confirmation that the poller is alive or that anything will
ever come of it.
Both run* functions now return the count they handled. Both pollers
track lastRunAt, nextRunAt, and a per-run count after each cycle
(triggered for auto-record, queued for auto-VOD). Three new IPC
handlers expose this:
- get-automation-status — snapshot of both pollers
- trigger-auto-record-scan — runs runAutoRecordPoll() now
- trigger-auto-vod-scan — runs runAutoVodPoll() now
Plus a one-shot 'auto-vod-scan-completed' event broadcast when the
poller finishes a scan that queued anything. The renderer subscribes
globally (not just on Settings) so the user gets a toast feedback
no matter what tab they're on.
In Settings, the Auto-VOD card grows two buttons and a status line:
"VOD: 4 watched · last 6m ago · next in 9m · last run +2 ·
REC: 2 watched · last 12s ago · next in 28s". Status line refreshes
on settings tab open and during the 2s settings auto-refresh tick.
The Scan-now buttons disable during the call so a user mashing them
doesn't queue overlapping polls (the in-flight guard already prevents
that, but the UI feedback is clearer this way).
Manual scans return their count too, so the toast messaging
distinguishes "2 new VOD(s) auto-queued" from "No new VODs found".
Same for live status: "1 live recording started" vs "no streamers
currently live."
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
In-flight live recordings now show a small coloured dot before the
title indicating whether bytes are still flowing.
The health state is derived from byte-progress liveness: each time
the byte counter advances, we stamp lastBytesAdvancedAt; if more
than 30s pass without an advance we flip the badge to amber to tell
the user the streamlink subprocess has gone quiet (dropped segments,
network blip, or the stream just ended). Until the first segment
arrives we report "unknown" so we don't claim health prematurely on
a streamlink that's still negotiating playlists.
Critical wrinkle: streamlink emits progress events on byte boundaries,
so a hung process emits NO events at all. A pure event-driven badge
would never update from "ok" to "stale" — it'd stay frozen at the
last known good state. To avoid that, downloadLiveStream now runs a
10s health-tick interval that re-emits the most recent progress
event with a fresh health computation. The interval is killed in a
finally block so process termination doesn't leak it.
DownloadProgress + QueueItem in both src/types.ts and the renderer
declaration shadow get the new optional recordingHealth field. The
renderer queue handler copies it onto the item; the queue render
function shows a coloured dot before the title for in-flight live
items only (status === 'downloading' && isLive). Three states:
green pulsing (ok), amber flashing (stale), grey static (unknown).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds the second half of the live-archive flow. AUTO catches a stream
as it happens; VOD catches the recently published archive. Both
together close the gap a Twitch viewer-side archivist cares about.
Streamer list grows a third per-streamer toggle (blue "VOD") next
to AUTO and REC. When enabled, the main-process auto-VOD poller
periodically scans that streamer's VOD list and queues anything
that is (a) within the rolling age window, (b) not already in
downloaded_vod_ids, and (c) not already in the active queue. The
age window keeps freshly-enabled streamers from suddenly dumping
their entire historical backlog into the queue — when a user flips
VOD on, only VODs published in the last N hours (default 24, capped
at 720) get auto-pulled.
Polling cadence is in minutes, not seconds — VOD-listing scans are
heavier than live-status checks and new VODs only appear after a
stream ends, so minute-level lag is fine. Default 15 min, clamped
[5, 360]. Independent timer from the auto-record poller because
their cadences shouldn't be coupled.
UI:
- Streamer item: blue "VOD" pill next to AUTO/REC, identical interaction.
- Settings card "Auto-VOD download": poll interval + max age fields.
- Discord card: optional "Notify when a VOD gets auto-queued" checkbox.
Wires through save-config so toggling triggers restartAutoVodPoller
without a full app restart, and through shutdownCleanup so the
timer is killed on quit.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two finishing touches on the live-recording stack.
1. Live recording meta line. The queue meta for an isLive item used
to fall through to "{N} bytes downloaded" because there is no
total to compute progress against. Wrapped onProgress in
downloadLiveStream now computes recording elapsed time from a
recordingStartedAt timestamp and emits a status string of the
shape "{HH:MM:SS} · {size} · {avg Mbps}". Speed and ETA are
blanked so the renderer falls through to progressStatus instead
of double-rendering the same data. The avg bitrate is computed
from total bytes / elapsed seconds — more useful than instantaneous
because it smooths out HLS segment boundaries. Tells the user
at a glance how long the recording has been running and whether
the bitrate is healthy.
2. Events viewer modal. Companion to the chat viewer from 4.6.8.
Queue items with a sibling .events.jsonl get a new "View events"
button next to "View chat". Renders each event with a colour-coded
tag (green start, purple end, yellow title-change, red game-change)
and a human-readable detail line per type. Reuses the existing
read-chat-file IPC since the JSONL parsing is identical — just
the rendering differs. Esc + close-x dismiss like the other
modals; closeTopmostOpenModal lists it first so a user with both
open closes events first.
DE + EN locale strings for the new button + every event-type detail
line.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Up to now, the app saved chat data (4.6.2 VOD replay, 4.6.3 live
capture) but had no way to view it — users had to open the file in
Notepad or write a custom parser. New in-app modal closes that loop:
queue items with a sibling .chat.json or .chat.jsonl get a "View
chat" button next to Open file / Show in folder; click pops a modal
with a scrollable, filterable, formatted message list.
Server:
- New ipcMain.handle("read-chat-file") parses both formats. JSON
Lines (.jsonl) is split per line, header row skipped, malformed
lines silently dropped — that way a partial / killed live capture
still renders. JSON object (.json) is the VOD replay shape with
messages array. Hard-capped at 50k messages so a multi-day archive
can't kill the renderer; truncation is reported via {truncated,
total} in the result.
Renderer:
- New chatViewerModal in index.html — full-height list with a filter
input + status line.
- openChatViewer(filePath, title) loads the file via IPC, normalises
the message shape (supports both .chat.json and .chat.jsonl
fields), renders in 500-message chunks via setTimeout(0) so the
main thread stays responsive on a 30k-message archive.
- Each row: time marker (offset for replays, wall-clock for live),
user (in their stored color), message text. Non-msg event types
(subs, raids, clears) get a faint italic [type] tag.
- Filter substring-matches user OR text, case-insensitive, instant.
- Esc + outside-click + the close-x dismiss; Esc handler in
closeTopmostOpenModal lists the chat viewer first so a user
with multiple modals open closes the foreground one.
Queue UI:
- renderQueueItemFileActions detects sibling chat files (regex
/\.chat\.json(l)?$/) in item.outputFiles and surfaces the View
chat button. The button is shown for both 4.6.2-style replays
and 4.6.3-style live captures because both formats parse.
DE + EN locales for the button label, loading state, error,
message count, truncation suffix.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Sibling .events.jsonl alongside each live recording. Default-on
because the cost is one Helix/GQL hit per minute per active
recording — trivial — and the value is real: when seeking inside
a 6h archived stream, "at minute 142 he switched from Just Chatting
to Counter-Strike" is exactly the kind of thing you want answered.
Server:
- new LiveEventTracker (one per active live recording, keyed by
queue item id). Holds an open file descriptor for the .events.jsonl
output, last-seen title + game, recording start timestamp.
- start writes a recording_start line with the initial Helix
metadata snapshot. Stop writes a recording_end line with
duration + success flag + error message if any.
- Background pollLiveEventsForChanges fires every 60s while at
least one tracker is active (timer auto-stops when the last
recording ends so an idle app pays nothing). Per tracker, hits
getLiveStreamInfo, compares against the cached title/game, emits
title_change / game_change lines on diff. Game changes also
trigger a Discord webhook ping when the user has the live-start
notification enabled — game flips matter more than title micro-
edits, so we only ping for game.
- JSON Lines format like the chat capture file — a kill mid-stream
preserves prior data, no need to rewrite.
Wire-up:
- downloadLiveStream starts the tracker after the chat session is
spun up but before streamlink launches, so the recording_start
line lands first. Stops it after streamlink exits with the
result.success flag carried into recording_end. The .events.jsonl
path is added to outputFiles when it exists so the renderer's
Open file / Show in folder UI lists it alongside the video and
chat file.
Renderer / settings:
- new log_stream_events: boolean (default true — it's cheap).
Settings -> Download card gets a toggle with hint explaining the
Helix-call-per-minute trade-off.
- AppConfig type, autosave fingerprint, syncSettingsForm,
applyLanguageToStaticUI, locale strings DE + EN.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Closes the Storage-Management loop. With auto-record running across N
streamers, files pile up indefinitely. Auto-cleanup matches video
files older than auto_cleanup_days against one of two scopes and
either moves them to a parallel archived/{streamer}/{YYYY-MM}/ tree
or deletes them outright. Sidecar .chat.json/.chat.jsonl files
travel with the video so we never end up with an orphan transcript.
Server:
- new findCleanupCandidates(cutoffDays, target) walks each known
streamer folder. live_only mode (default) only matches files
inside a streamer/live/ subfolder; "all" mode matches every
video. Files matched by mtime against the cutoff. Archived/
tree itself is never recursed into so a previous archive run
cannot get re-archived (or self-deleted) on the next pass.
- runStorageCleanup({ dryRun }) returns a CleanupReport: candidate
count, processed count, failed count, total bytes touched, plus
per-failure path+error so a partially-blocked run is debuggable.
Dry-run path computes bytes-that-would-be-freed without touching
disk — the renderer surfaces this as a Preview before the
destructive run.
- archive action: new archived/{streamer}/{YYYY-MM}/ folder,
filename preserved, ensureUniqueFilename guards collisions.
delete action: fs.unlinkSync the video and every sidecar.
- Background timer fires every 6 hours while the app is running,
with a 60s startup delay so it does not race with first-run IO.
Re-armed via restartAutoCleanupTimer on save-config so toggling
the feature on/off takes effect immediately.
Renderer:
- Storage settings card extended with the Auto-Cleanup section:
enable toggle, days threshold, scope (live_only/all), action
(archive/delete), Preview + Run-now buttons. Preview is
destructive-action insurance — user can see "would touch N
files" before pressing Run.
- After a destructive run, the panel auto-refreshes the storage
stats list so the freed bytes are reflected immediately.
- DE + EN locale strings for every label, button, and report
message; locale switch live-updates everything.
Settings autosave: enable/days/target/action all included in the
fingerprint so each change persists. autoCleanupDays goes through
the debounced text-input path; the rest are immediate-save
toggles/selects.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
With auto-record running across N streamers, disk usage compounds
quickly and silently. New Settings -> Storage card walks the
download folder once per Refresh click and shows per-streamer
totals so the user can decide which folders to thin out.
Server:
- new computeStorageStats() — readdirSync the download_path top
level, classify each subfolder as a known streamer (matches
config.streamers case-insensitive), the special "Clips" bucket,
or extra (unknown user-created folder, surfaced separately so
it does not get conflated with archive bytes). Recursive
walkFolderForStats counts files + total bytes + live-only bytes
(subfolder named "live" — populated by the live-recording
feature) + chat bytes (anything matching .chat.json or
.chat.jsonl). Skips per-entry on permission errors so a single
blocked folder can not abort the whole scan.
- Sort order: largest first, both for streamers and extras.
- IPC get-storage-stats returns the structured result.
Renderer:
- Settings card with a Refresh button + summary line ("X files,
Y bytes, free disk Z") + two tables (known-streamers, then
extras) with columns for file count, total bytes, live bytes,
chat bytes, and a per-row Open button that drops the user
straight into Explorer at that folder.
- Tables built via createElement (no innerHTML) so a streamer
named with HTML special chars cannot escape the cell.
- DE + EN labels for everything; column headers and the Open
button locale-switch on the fly.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
For users who run the app on a dedicated archive box and aren't
watching the queue panel directly. Three optional event types post
to a Discord webhook:
- Live recording started: red embed with streamer + URL + output
filename. Fires inside downloadLiveStream after chat-capture
init, before streamlink launches, so a hung streamlink doesn't
silently delay the alert.
- Live recording ended: green (ok) or purple (failed) embed with
duration, file size, captured-chat-message count, output filename.
Fires after streamlink exits — picks up cancellation, integrity
failure, and clean stream-ended exits the same way.
- VOD download complete: green embed with file count + total bytes.
Skipped for live items (those have their own end-of-recording
embed; double-firing would be noisy).
Server:
- New isAcceptableDiscordWebhook(url) regex sanity-check —
refuses URLs that aren't discord.com/api/webhooks/* so a
pasted-by-mistake other URL doesn't leak data anywhere.
- sendDiscordWebhook(payload) is fire-and-forget: 8s timeout,
errors logged via appendDebugLog but never surface to the user.
Should NOT block the recording flow.
- DiscordEmbedColor enum maps live/success/info to known palette
values (red / green / Twitch purple).
- Embed body slices fields to Discord's documented length limits
(title 256, description 4096, field name 256, field value 1024,
max 25 fields per embed) so a runaway long stream title can't
produce a rejected webhook.
Renderer / settings:
- New Settings card "Discord-Webhook" between Backup and Updates.
URL input + 3 toggles (live-start / live-end / vod-complete).
All three default off, URL empty — totally inert until the user
configures it.
- AppConfig type, autosave fingerprint, syncSettingsForm,
applyLanguageToStaticUI, debounced-save IDs all updated. Webhook
URL is debounced like other text inputs so each keystroke
doesn't trigger a save.
- DE + EN locales for every label.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Companion to 4.6.2 (VOD chat replay): when capturing a live stream,
also open an anonymous IRC connection to Twitch chat and append every
message to a sibling .chat.jsonl file. Closes the symmetry — VOD
downloads get .chat.json, live recordings get .chat.jsonl. Both
formats are deliberate: VOD pulls finite, JSON-array friendly; live
streams are open-ended, JSON Lines friendly so a kill mid-stream
preserves prior data.
Server:
- new LiveChatSession + startLiveChatCapture / stopLiveChatCapture.
Opens a TLS connection to irc.chat.twitch.tv:6697, anonymous
Twitch auth (NICK justinfan{rand}, no PASS), JOINs the channel,
enables CAP twitch.tv/tags + commands so we get badges, color,
display-name, etc.
- IRC line parser: minimal — split tags / prefix / command / params,
handle PRIVMSG (chat), USERNOTICE (subs/raids), CLEARCHAT,
CLEARMSG. Each parsed message is one JSON object on its own line:
{ t, type, u, login, color, msg, badges, bits, msgId, systemMsg }.
Per-line write keeps memory flat — a 12-hour stream's chat could
be hundreds of MB; we never hold more than one batch in RAM.
- File handle is opened up-front (so a write failure surfaces early),
always closed on the close event.
- PING/PONG handling so Twitch doesn't ratelimit the connection out.
- Header line written at session start so an empty-chat capture
still produces a valid file with metadata.
Wire-up:
- downloadLiveStream starts the session BEFORE streamlink (so the
first JOIN messages aren't lost) and stops it AFTER streamlink
exits (so trailing reactions still get logged). Failures inside
the chat session do NOT mark the recording as failed — the video
is still fine. The chat file path is added to outputFiles when it
exists so the existing Open file / Show in folder UI lists both.
Renderer / settings:
- new capture_live_chat: boolean (default off). Settings -> Download
card gets the toggle with hint.
- AppConfig type, autosave fingerprint, syncSettingsForm, locale
strings (DE + EN).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Twitch retains chat replay on the same VOD-lifetime clock — when the
VOD vanishes after 7-60 days, the chat goes with it. Anyone archiving
the video usually wants the chat too. Added an opt-in setting that
saves a paginated GQL pull of the chat as a JSON file next to the
.mp4 download.
Server:
- new fetchVodChatReplay(videoId, onProgress, cancelCheck) — uses
the existing fetchPublicTwitchGql helper (so the retry-on-transient
logic from cycle 4 applies here too) with the standard
video.comments(contentOffsetSeconds, cursor) query, paginated via
edge cursors. Each message is normalised to a small flat shape:
id, offset (seconds-into-VOD), createdAt, user (display name),
login, color, text (assembled from fragments). Hard-capped at 500
pages (~50k messages) so a single runaway stream can't fill memory;
hitting the cap sets truncated:true in the result. Honours a
cancelCheck() callback so removing the queue item also cancels the
in-flight chat fetch.
- new chatReplayPathFor() helper produces sibling .chat.json path.
- processOneQueueItem fires the chat fetch after a successful, non-
live, non-merge VOD download whose URL parses to a VOD id.
Progress shows up in the queue item via existing download-progress
IPC: "Fetching chat replay..." then "Chat messages fetched: N".
Output file is added to item.outputFiles so the existing
Open file / Show in folder UI lists the chat right next to the
video. A failed chat fetch is logged but does NOT mark the queue
item as failed — the video itself is fine, the chat is a bonus.
- Atomic write via writeFileAtomicSync so a crash mid-fetch can't
leave a half-written .chat.json next to the video.
Renderer:
- new download_chat_replay: boolean in Config (default false because
long streams can take a few minutes of chat-page pulls and we
don't want to surprise users on upgrade). Settings -> Download
card gets the toggle with hint tooltip explaining the trade-off.
- AppConfig type, settings autosave fingerprint, syncSettingsForm,
applyLanguageToStaticUI all updated.
- DE + EN labels and the two new backend status strings
(statusFetchingChatReplay, statusChatMessagesFetched).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>